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  /external/skia/include/gpu/
GrRect.h 21 int16_t fLeft, fTop, fRight, fBottom;
24 int height() const { return fBottom - fTop; }
26 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
30 fTop = SkToS16(r.fTop);
  /external/skia/include/core/
SkRect.h 21 int32_t fLeft, fTop, fRight, fBottom;
54 int top() const { return fTop; }
61 int y() const { return fTop; }
72 int height() const { return fBottom - fTop; }
77 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; }
88 return SkIsS16(fLeft) && SkIsS16(fTop) &&
98 fTop = top;
109 fTop = y;
118 fLeft = fTop = SK_MinS32;
127 fLeft = fTop = SK_MaxS32
    [all...]
SkScan.h 103 xr->fTop = SkIntToFixed(src.fTop);
114 xr->fTop = SkScalarToFixed(src.fTop);
123 dst->fTop = SkFixedRound(xr.fTop);
133 dst->fTop = SkFixedFloor(xr.fTop);
SkMask.h 62 return fImage + ((x - fBounds.fLeft) >> 3) + (y - fBounds.fTop) * fRowBytes;
73 return fImage + x - fBounds.fLeft + (y - fBounds.fTop) * fRowBytes;
85 uint16_t* row = (uint16_t*)(fImage + (y - fBounds.fTop) * fRowBytes);
98 uint32_t* row = (uint32_t*)(fImage + (y - fBounds.fTop) * fRowBytes);
  /external/skia/src/core/
SkRect.cpp 19 if (fLeft >= fRight || fTop >= fBottom) {
23 if (top < fTop) fTop = top;
33 if (fTop > fBottom) {
34 SkTSwap<int32_t>(fTop, fBottom);
44 if (fTop > fBottom) {
45 SkTSwap<SkScalar>(fTop, fBottom);
52 quad[0].set(fLeft, fTop);
53 quad[1].set(fRight, fTop);
117 fLeft < right && left < fRight && fTop < bottom && top < fBottom
    [all...]
SkRegion_rects.cpp 20 SkRegion::RunType fTop;
48 edges[0].fTop = r.fTop;
53 edges[1].fTop = r.fTop;
77 SkRegion::RunType fTop;
85 fTop = top;
103 if (edge->fTop > currY) {
104 nextY = SkMin32(nextY, edge->fTop);
112 if (edge->fTop > currY)
    [all...]
SkLineClipper.cpp 64 return outer.fLeft <= inner.fLeft && outer.fTop <= inner.fTop &&
83 nestedLT(bounds.fBottom, clip.fTop, bounds.height()) ||
84 nestedLT(clip.fBottom, bounds.fTop, bounds.height())) {
102 if (tmp[index0].fY < clip.fTop) {
103 tmp[index0].set(sect_with_horizontal(src, clip.fTop), clip.fTop);
165 if (pts[index1].fY <= clip.fTop) { // we're above the clip
178 if (pts[index0].fY < clip.fTop) {
179 tmp[index0].set(sect_with_horizontal(pts, clip.fTop), clip.fTop)
    [all...]
SkScan_AntiPath.cpp 80 int fTop;
101 fTop = ir.fTop;
102 fCurrIY = ir.fTop - 1;
103 fCurrY = (ir.fTop << SHIFT) - 1;
149 if (fCurrIY >= fTop) {
156 fCurrIY = fTop - 1;
514 SkASSERT(iy >= fMask.fBounds.fTop && iy < fMask.fBounds.fBottom);
515 iy -= fMask.fBounds.fTop; // make it relative to 0
580 return r.fLeft > min && r.fTop > min &
    [all...]
SkSpriteBlitter.h 42 int fLeft, fTop;
  /external/skia/include/views/
SkBorderView.h 24 SkScalar getTop() const { return fTop; }
34 SkScalar fLeft, fRight, fTop, fBottom; //margin on each side
  /external/webkit/Source/WebCore/platform/graphics/skia/
FloatRectSkia.cpp 39 : m_location(r.fLeft, r.fTop)
IntRectSkia.cpp 52 : m_location(r.fLeft, r.fTop)
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
GLExtras.cpp 54 if (srcRect.fRight <= srcRect.fLeft || srcRect.fBottom <= srcRect.fTop) {
58 ALOGV("drawQuad [%fx%f, %f, %f]", srcRect.fLeft, srcRect.fTop,
81 r.set(ir.fLeft, ir.fTop, ir.fRight, ir.fBottom);
106 line.fTop = r.fTop - borderWidth;
122 r.set(line.fLeft, line.fTop, line.fRight, line.fBottom);
125 startRect.set(line.fLeft, line.fTop, line.fRight, line.fBottom);
InspectorCanvas.cpp 87 && rect.fTop == 0
98 rect.fLeft, rect.fTop, rect.width(), rect.height(),
  /external/webkit/Source/WebCore/platform/graphics/android/layers/
ScrollableLayerAndroid.cpp 33 out->setY(m_scrollLimits.fTop);
41 out->fTop = getScrollOffset().y();
79 int y = m_scrollLimits.fTop;
80 if (transformedRect.fTop < m_scrollLimits.fTop)
81 y = transformedRect.fTop;
IFrameContentLayerAndroid.cpp 34 out->fTop = m_scrollLimits.fTop - pos.fY + m_iframeScrollOffset.y();
  /external/skia/src/animator/
SkBoundable.cpp 16 fBounds.fTop = 0;
32 rect->fTop = SkIntToScalar(fBounds.fTop);
SkDrawPoint.cpp 43 rect->fTop = rect->fBottom = fPoint.fY;
SkDrawRectangle.cpp 31 SK_MEMBER_ALIAS(top, fRect.fTop, Float),
58 SkScalarToFloat(fRect.fLeft), SkScalarToFloat(fRect.fTop), SkScalarToFloat(fRect.fRight),
100 fRect.fBottom = scalar + fRect.fTop;
139 SkScalarToFloat(fRect.fLeft), SkScalarToFloat(fRect.fTop), SkScalarToFloat(fRect.fRight),
  /frameworks/base/core/jni/android/graphics/
NinePatchImpl.cpp 80 if (!getColor(bitmap, src.fLeft, src.fTop, &c)) {
206 SkScalarToFloat(bounds.fLeft), SkScalarToFloat(bounds.fTop),
211 src.fTop = 0;
212 dst.fTop = bounds.fTop;
230 j <= numYDivs && src.fTop < bitmapHeight;
239 const int srcYSize = src.fBottom - src.fTop;
241 dst.fBottom = dst.fTop + calculateStretch(bounds.fBottom, dst.fTop,
247 dst.fBottom = dst.fTop + SkIntToScalar(srcYSize)
    [all...]
  /external/skia/src/views/
SkBorderView.cpp 17 fTop(SkIntToScalar(0)),
75 evt.findScalar("topMargin", &fTop);
81 fMargin.set(fLeft, fTop, fRight, fBottom);
  /external/skia/src/svg/
SkSVGSVG.cpp 48 box.fTop = SkScalarDiv(viewBox[1], height);
51 if (box.fLeft == 0 && box.fTop == 0 &&
60 if (box.fTop != 0) {
62 y.appendScalar(box.fTop);
  /external/skia/samplecode/
SampleLayerMask.cpp 44 bounds.offset(-bounds.fLeft, -bounds.fTop);
48 canvas->drawBitmap(mask, r.fLeft, r.fTop, &paint);
SampleStrokeText.cpp 42 path.offset(-bounds.fLeft, -bounds.fTop);
43 bounds.offset(-bounds.fLeft, -bounds.fTop);
88 path.offset(-bounds.fLeft, -bounds.fTop);
89 bounds.offset(-bounds.fLeft, -bounds.fTop);
  /external/skia/src/utils/
SkNinePatch.cpp 211 SkScalar vy = bounds.fTop;
261 0, margins.fTop, bitmap.height() - margins.fBottom, bitmap.height()
268 dst.fTop, dst.fTop + SkIntToScalar(margins.fTop),
279 dstY[1] = dstY[0] + (dstY[3] - dstY[0]) * SkIntToScalar(margins.fTop) /
280 (SkIntToScalar(margins.fTop) + SkIntToScalar(margins.fBottom));
287 s.fTop = srcY[y];
289 d.fTop = dstY[y];
316 yDivs[0] = margins.fTop;
    [all...]

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