/external/skia/include/gpu/ |
GrRect.h | 21 int16_t fLeft, fTop, fRight, fBottom; 24 int height() const { return fBottom - fTop; } 26 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; } 30 fTop = SkToS16(r.fTop);
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/external/skia/include/core/ |
SkRect.h | 21 int32_t fLeft, fTop, fRight, fBottom; 54 int top() const { return fTop; } 61 int y() const { return fTop; } 72 int height() const { return fBottom - fTop; } 77 bool isEmpty() const { return fLeft >= fRight || fTop >= fBottom; } 88 return SkIsS16(fLeft) && SkIsS16(fTop) && 98 fTop = top; 109 fTop = y; 118 fLeft = fTop = SK_MinS32; 127 fLeft = fTop = SK_MaxS32 [all...] |
SkScan.h | 103 xr->fTop = SkIntToFixed(src.fTop); 114 xr->fTop = SkScalarToFixed(src.fTop); 123 dst->fTop = SkFixedRound(xr.fTop); 133 dst->fTop = SkFixedFloor(xr.fTop);
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SkMask.h | 62 return fImage + ((x - fBounds.fLeft) >> 3) + (y - fBounds.fTop) * fRowBytes; 73 return fImage + x - fBounds.fLeft + (y - fBounds.fTop) * fRowBytes; 85 uint16_t* row = (uint16_t*)(fImage + (y - fBounds.fTop) * fRowBytes); 98 uint32_t* row = (uint32_t*)(fImage + (y - fBounds.fTop) * fRowBytes);
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/external/skia/src/core/ |
SkRect.cpp | 19 if (fLeft >= fRight || fTop >= fBottom) { 23 if (top < fTop) fTop = top; 33 if (fTop > fBottom) { 34 SkTSwap<int32_t>(fTop, fBottom); 44 if (fTop > fBottom) { 45 SkTSwap<SkScalar>(fTop, fBottom); 52 quad[0].set(fLeft, fTop); 53 quad[1].set(fRight, fTop); 117 fLeft < right && left < fRight && fTop < bottom && top < fBottom [all...] |
SkRegion_rects.cpp | 20 SkRegion::RunType fTop; 48 edges[0].fTop = r.fTop; 53 edges[1].fTop = r.fTop; 77 SkRegion::RunType fTop; 85 fTop = top; 103 if (edge->fTop > currY) { 104 nextY = SkMin32(nextY, edge->fTop); 112 if (edge->fTop > currY) [all...] |
SkLineClipper.cpp | 64 return outer.fLeft <= inner.fLeft && outer.fTop <= inner.fTop && 83 nestedLT(bounds.fBottom, clip.fTop, bounds.height()) || 84 nestedLT(clip.fBottom, bounds.fTop, bounds.height())) { 102 if (tmp[index0].fY < clip.fTop) { 103 tmp[index0].set(sect_with_horizontal(src, clip.fTop), clip.fTop); 165 if (pts[index1].fY <= clip.fTop) { // we're above the clip 178 if (pts[index0].fY < clip.fTop) { 179 tmp[index0].set(sect_with_horizontal(pts, clip.fTop), clip.fTop) [all...] |
SkScan_AntiPath.cpp | 80 int fTop; 101 fTop = ir.fTop; 102 fCurrIY = ir.fTop - 1; 103 fCurrY = (ir.fTop << SHIFT) - 1; 149 if (fCurrIY >= fTop) { 156 fCurrIY = fTop - 1; 514 SkASSERT(iy >= fMask.fBounds.fTop && iy < fMask.fBounds.fBottom); 515 iy -= fMask.fBounds.fTop; // make it relative to 0 580 return r.fLeft > min && r.fTop > min & [all...] |
SkSpriteBlitter.h | 42 int fLeft, fTop;
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/external/skia/include/views/ |
SkBorderView.h | 24 SkScalar getTop() const { return fTop; } 34 SkScalar fLeft, fRight, fTop, fBottom; //margin on each side
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/external/webkit/Source/WebCore/platform/graphics/skia/ |
FloatRectSkia.cpp | 39 : m_location(r.fLeft, r.fTop)
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IntRectSkia.cpp | 52 : m_location(r.fLeft, r.fTop)
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/external/webkit/Source/WebCore/platform/graphics/android/rendering/ |
GLExtras.cpp | 54 if (srcRect.fRight <= srcRect.fLeft || srcRect.fBottom <= srcRect.fTop) { 58 ALOGV("drawQuad [%fx%f, %f, %f]", srcRect.fLeft, srcRect.fTop, 81 r.set(ir.fLeft, ir.fTop, ir.fRight, ir.fBottom); 106 line.fTop = r.fTop - borderWidth; 122 r.set(line.fLeft, line.fTop, line.fRight, line.fBottom); 125 startRect.set(line.fLeft, line.fTop, line.fRight, line.fBottom);
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InspectorCanvas.cpp | 87 && rect.fTop == 0 98 rect.fLeft, rect.fTop, rect.width(), rect.height(),
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/external/webkit/Source/WebCore/platform/graphics/android/layers/ |
ScrollableLayerAndroid.cpp | 33 out->setY(m_scrollLimits.fTop); 41 out->fTop = getScrollOffset().y(); 79 int y = m_scrollLimits.fTop; 80 if (transformedRect.fTop < m_scrollLimits.fTop) 81 y = transformedRect.fTop;
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IFrameContentLayerAndroid.cpp | 34 out->fTop = m_scrollLimits.fTop - pos.fY + m_iframeScrollOffset.y();
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/external/skia/src/animator/ |
SkBoundable.cpp | 16 fBounds.fTop = 0; 32 rect->fTop = SkIntToScalar(fBounds.fTop);
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SkDrawPoint.cpp | 43 rect->fTop = rect->fBottom = fPoint.fY;
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SkDrawRectangle.cpp | 31 SK_MEMBER_ALIAS(top, fRect.fTop, Float), 58 SkScalarToFloat(fRect.fLeft), SkScalarToFloat(fRect.fTop), SkScalarToFloat(fRect.fRight), 100 fRect.fBottom = scalar + fRect.fTop; 139 SkScalarToFloat(fRect.fLeft), SkScalarToFloat(fRect.fTop), SkScalarToFloat(fRect.fRight),
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/frameworks/base/core/jni/android/graphics/ |
NinePatchImpl.cpp | 80 if (!getColor(bitmap, src.fLeft, src.fTop, &c)) { 206 SkScalarToFloat(bounds.fLeft), SkScalarToFloat(bounds.fTop), 211 src.fTop = 0; 212 dst.fTop = bounds.fTop; 230 j <= numYDivs && src.fTop < bitmapHeight; 239 const int srcYSize = src.fBottom - src.fTop; 241 dst.fBottom = dst.fTop + calculateStretch(bounds.fBottom, dst.fTop, 247 dst.fBottom = dst.fTop + SkIntToScalar(srcYSize) [all...] |
/external/skia/src/views/ |
SkBorderView.cpp | 17 fTop(SkIntToScalar(0)), 75 evt.findScalar("topMargin", &fTop); 81 fMargin.set(fLeft, fTop, fRight, fBottom);
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/external/skia/src/svg/ |
SkSVGSVG.cpp | 48 box.fTop = SkScalarDiv(viewBox[1], height); 51 if (box.fLeft == 0 && box.fTop == 0 && 60 if (box.fTop != 0) { 62 y.appendScalar(box.fTop);
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/external/skia/samplecode/ |
SampleLayerMask.cpp | 44 bounds.offset(-bounds.fLeft, -bounds.fTop); 48 canvas->drawBitmap(mask, r.fLeft, r.fTop, &paint);
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SampleStrokeText.cpp | 42 path.offset(-bounds.fLeft, -bounds.fTop); 43 bounds.offset(-bounds.fLeft, -bounds.fTop); 88 path.offset(-bounds.fLeft, -bounds.fTop); 89 bounds.offset(-bounds.fLeft, -bounds.fTop);
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/external/skia/src/utils/ |
SkNinePatch.cpp | 211 SkScalar vy = bounds.fTop; 261 0, margins.fTop, bitmap.height() - margins.fBottom, bitmap.height() 268 dst.fTop, dst.fTop + SkIntToScalar(margins.fTop), 279 dstY[1] = dstY[0] + (dstY[3] - dstY[0]) * SkIntToScalar(margins.fTop) / 280 (SkIntToScalar(margins.fTop) + SkIntToScalar(margins.fBottom)); 287 s.fTop = srcY[y]; 289 d.fTop = dstY[y]; 316 yDivs[0] = margins.fTop; [all...] |