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    Searched refs:getCcdSquareMotionThreshold (Results 1 - 9 of 9) sorted by null

  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsCharacter.java 265 public float getCcdSquareMotionThreshold() {
266 return getCcdSquareMotionThreshold(objectId);
269 private native float getCcdSquareMotionThreshold(long objectId);
PhysicsGhostObject.java 275 public float getCcdSquareMotionThreshold() {
276 return getCcdSquareMotionThreshold(objectId);
279 private native float getCcdSquareMotionThreshold(long objectId);
PhysicsRigidBody.java 302 public float getCcdSquareMotionThreshold() {
303 return getCcdSquareMotionThreshold(objectId);
306 private native float getCcdSquareMotionThreshold(long objectId);
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsCharacter.java 238 public float getCcdSquareMotionThreshold() {
239 return gObject.getCcdSquareMotionThreshold();
PhysicsGhostObject.java 260 public float getCcdSquareMotionThreshold() {
261 return gObject.getCcdSquareMotionThreshold();
PhysicsRigidBody.java 305 public float getCcdSquareMotionThreshold() {
306 return rBody.getCcdSquareMotionThreshold();
  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_PhysicsGhostObject.cpp 297 * Method: getCcdSquareMotionThreshold
308 return ghost->getCcdSquareMotionThreshold();
com_jme3_bullet_objects_PhysicsCharacter.cpp 356 * Method: getCcdSquareMotionThreshold
367 return ghost->getCcdSquareMotionThreshold();
com_jme3_bullet_objects_PhysicsRigidBody.cpp 288 * Method: getCcdSquareMotionThreshold
299 return body->getCcdSquareMotionThreshold();
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