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    Searched refs:glDetachShader (Results 1 - 25 of 69) sorted by null

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  /frameworks/base/libs/hwui/
Program.cpp 67 glDetachShader(mProgramId, mVertexShader);
68 glDetachShader(mProgramId, mFragmentShader);
90 glDetachShader(mProgramId, mVertexShader);
91 glDetachShader(mProgramId, mFragmentShader);
  /development/tools/emulator/opengl/system/GLESv2_enc/
gl2_ftable.h 48 {"glDetachShader", (void*)glDetachShader},
gl2_client_context.h 48 glDetachShader_client_proc_t glDetachShader;
257 virtual glDetachShader_client_proc_t set_glDetachShader(glDetachShader_client_proc_t f) { glDetachShader_client_proc_t retval = glDetachShader; glDetachShader = f; return retval;}
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gl2_entry.cpp 46 void glDetachShader(GLuint program, GLuint shader);
452 void glDetachShader(GLuint program, GLuint shader)
455 ctx->glDetachShader(ctx, program, shader);
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  /external/webkit/Source/WebCore/platform/graphics/cairo/
OpenGLShims.h 147 FUNCTION_TABLE_ENTRY(glDetachShader);
244 #define glDetachShader LOOKUP_GL_FUNCTION(glDetachShader)
OpenGLShims.cpp 113 ASSIGN_FUNCTION_TABLE_ENTRY(glDetachShader, success);
  /frameworks/native/opengl/libs/GLES_trace/
gltrace.proto 105 glDetachShader = 79;
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
ShaderProgram.cpp 287 glDetachShader(m_resources[i].program, m_resources[i].vertexShader);
288 glDetachShader(m_resources[i].program, m_resources[i].fragmentShader);
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  /frameworks/native/opengl/tools/glgen/specs/gles11/
GLES20.spec 38 void glDetachShader ( GLuint program, GLuint shader )
  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 276 void (GL_APIENTRY *GLDispatch::glDetachShader)(GLuint,GLuint) = NULL;
514 LOAD_GL_FUNC(glDetachShader);
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /external/mesa3d/include/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /frameworks/base/opengl/java/android/opengl/
GLES20.java     [all...]
  /frameworks/native/opengl/include/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/7/platforms/android-14/arch-arm/usr/include/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/7/platforms/android-14/arch-x86/usr/include/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
  /prebuilts/ndk/7/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);

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