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    Searched refs:glFramebufferTexture3DEXT (Results 1 - 12 of 12) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/GLcommon/
GLDispatch.cpp 215 void (GLAPIENTRY *GLDispatch::glFramebufferTexture3DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) = NULL;
385 LOAD_GLEXT_FUNC(glFramebufferTexture3DEXT);
  /sdk/emulator/opengl/host/libs/Translator/include/GLcommon/
GLDispatch.h 112 static void (GLAPIENTRY *glFramebufferTexture3DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
gl_mangle.h 391 #define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
    [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/GL/
gl_mangle.h 391 #define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
    [all...]
glext.h     [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/GL/
gl_mangle.h 391 #define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
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glext.h     [all...]
  /external/qemu/distrib/sdl-1.2.15/include/
SDL_opengl.h     [all...]
  /prebuilts/tools/darwin-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilts/tools/linux-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilts/tools/windows/sdl/include/SDL/
SDL_opengl.h     [all...]

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