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    Searched refs:gl_context (Results 1 - 18 of 18) sorted by null

  /external/mesa3d/src/glsl/
program.h 27 link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog);
glsl_parser_extras.h 43 struct gl_context;
46 _mesa_glsl_parse_state(const struct gl_context *ctx, GLenum target,
glsl_compiler.cpp 42 initialize_context(struct gl_context *ctx, gl_api api)
150 compile_shader(struct gl_context *ctx, struct gl_shader *shader)
223 struct gl_context local_ctx;
224 struct gl_context *ctx = &local_ctx;
main.cpp 49 compile_shader(const struct gl_context *ctx, struct gl_shader *shader)
builtin_function.cpp 35 struct gl_context fakeCtx;
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glsl_parser_extras.cpp 30 #include "main/core.h" /* for struct gl_context */
39 _mesa_glsl_parse_state::_mesa_glsl_parse_state(const struct gl_context *ctx,
linker.cpp 766 const struct gl_context *ctx,
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  /external/mesa3d/src/mesa/program/
ir_to_mesa.h 31 void _mesa_glsl_compile_shader(struct gl_context *ctx, struct gl_shader *sh);
32 void _mesa_glsl_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
33 GLboolean _mesa_ir_compile_shader(struct gl_context *ctx, struct gl_shader *shader);
34 GLboolean _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
prog_statevars.h 129 _mesa_load_state_parameters(struct gl_context *ctx,
142 _mesa_load_tracked_matrices(struct gl_context *ctx);
  /external/mesa3d/src/mesa/main/
debug.h 42 struct gl_context;
51 extern void _mesa_init_debug( struct gl_context *ctx );
85 _mesa_print_texture(struct gl_context *ctx, const struct gl_texture_image *img);
version.h 31 struct gl_context;
57 _mesa_compute_version(struct gl_context *ctx);
imports.h 577 struct gl_context;
580 _mesa_warning( struct gl_context *gc, const char *fmtString, ... ) PRINTFLIKE(2, 3);
583 _mesa_problem( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
586 _mesa_error( struct gl_context *ctx, GLenum error, const char *fmtString, ... ) PRINTFLIKE(3, 4);
589 _mesa_debug( const struct gl_context *ctx, const char *fmtString, ... ) PRINTFLIKE(2, 3);
mtypes.h 118 struct gl_context;
3075 struct gl_context struct
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  /external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzGL.m 140 gl_context = [ [ NSOpenGLContext alloc ] initWithFormat:fmt
145 if (gl_context == nil) {
158 [ gl_context setValues: &value forParameter: NSOpenGLCPSwapInterval ];
179 CGLContextObj ctx = QZ_GetCGLContextObj(gl_context);
192 [ gl_context clearDrawable ];
193 [ gl_context release ];
202 if ( gl_context != NULL ) {
275 [ gl_context getValues: &val forParameter: NSOpenGLCPSwapInterval ];
286 [ gl_context makeCurrentContext ];
291 [ gl_context flushBuffer ]
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SDL_QuartzVideo.h 95 NSOpenGLContext *gl_context; /* OpenGL rendering context */ member in struct:SDL_PrivateVideoData
135 #define gl_context (this->hidden->gl_context) macro
SDL_QuartzVideo.m 848 [ gl_context setView: window_view ];
849 //[ gl_context setFullScreen ];
850 [ gl_context update ];
859 ctx = QZ_GetCGLContextObj (gl_context);
870 [ gl_context makeCurrentContext];
874 [ gl_context flushBuffer ];
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  /external/mesa3d/src/glsl/glcpp/
glcpp.c 37 _mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr,
  /external/mesa3d/src/pixelflinger2/
shader.cpp 49 static void InitializeGLContext(struct gl_context *ctx)
81 const gl_context * ctx;
83 ctx = hieralloc_zero(NULL, gl_context);
84 // ctx = (const gl_context*)calloc(1,sizeof(gl_context));
85 InitializeGLContext(const_cast<gl_context *>(ctx));
91 hieralloc_free(const_cast<gl_context *>(ctx));
92 // free(const_cast<gl_context *>(ctx));
135 extern void link_shaders(const struct gl_context *ctx, struct gl_shader_program *prog);
137 extern "C" void compile_shader(const struct gl_context *ctx, struct gl_shader *shader)
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