HomeSort by relevance Sort by last modified time
    Searched refs:halfStrokeWidth (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/hwui/
PathRenderer.cpp 90 inline void scaleOffsetForStrokeWidth(vec2& offset, float halfStrokeWidth,
92 if (halfStrokeWidth == 0.0f) {
97 offset *= halfStrokeWidth;
118 void getStrokeVerticesFromPerimeter(const Vector<Vertex>& perimeter, float halfStrokeWidth,
135 scaleOffsetForStrokeWidth(totalOffset, halfStrokeWidth, inverseScaleX, inverseScaleY);
155 void getStrokeVerticesFromUnclosedVertices(const Vector<Vertex>& vertices, float halfStrokeWidth,
174 scaleOffsetForStrokeWidth(totalOffset, halfStrokeWidth, inverseScaleX, inverseScaleY);
189 scaleOffsetForStrokeWidth(totalOffset, halfStrokeWidth, inverseScaleX, inverseScaleY);
267 void getStrokeVerticesFromUnclosedVerticesAA(const Vector<Vertex>& vertices, float halfStrokeWidth,
274 if (halfStrokeWidth != 0 && inverseScaleX == inverseScaleY &
    [all...]
OpenGLRenderer.cpp     [all...]

Completed in 835 milliseconds