/external/mesa3d/src/glsl/glcpp/ |
pp.c | 36 parser->info_log = hieralloc_asprintf_append(parser->info_log, 43 parser->info_log = hieralloc_vasprintf_append(parser->info_log, fmt, ap); 45 parser->info_log = hieralloc_strdup_append(parser->info_log, "\n"); 53 parser->info_log = hieralloc_asprintf_append(parser->info_log, 60 parser->info_log = hieralloc_vasprintf_append(parser->info_log, fmt, ap) [all...] |
glcpp.c | 111 char *info_log = talloc_strdup(ctx, ""); local 123 ret = preprocess(ctx, &shader, &info_log, NULL, API_OPENGL); 126 fprintf(stderr, "%s", info_log);
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glcpp.h | 176 char *info_log; member in struct:glcpp_parser 192 preprocess(void *talloc_ctx, const char **shader, char **info_log,
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glcpp-parse.y | 1020 glcpp_print (parser->info_log, "Pasting \""); 1021 _token_print (&parser->info_log, token); 1022 glcpp_print (parser->info_log, "\" and \""); 1023 _token_print (&parser->info_log, other); 1024 glcpp_print (parser->info_log, "\" does not give a valid preprocessing token.\n"); 1086 parser->info_log = talloc_strdup(parser, ""); [all...] |
/external/mesa3d/src/glsl/ |
main.cpp | 55 state->error = preprocess(state, &source, &state->info_log, 108 shader->InfoLog = state->info_log;
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glsl_parser_extras.cpp | 51 this->info_log = hieralloc_strdup(mem_ctx, ""); 106 assert(state->info_log != NULL); 107 state->info_log = hieralloc_asprintf_append(state->info_log, 113 state->info_log = hieralloc_vasprintf_append(state->info_log, fmt, ap); 115 state->info_log = hieralloc_strdup_append(state->info_log, "\n"); 125 assert(state->info_log != NULL); 126 state->info_log = hieralloc_asprintf_append(state->info_log [all...] |
glsl_parser_extras.h | 119 char *info_log; member in struct:_mesa_glsl_parse_state 228 extern int preprocess(void *ctx, const char **shader, char **info_log,
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ir_reader.cpp | 106 state->info_log = hieralloc_asprintf_append(state->info_log, 109 state->info_log = hieralloc_strdup_append(state->info_log, "error: "); 112 state->info_log = hieralloc_vasprintf_append(state->info_log, fmt, ap); 114 state->info_log = hieralloc_strdup_append(state->info_log, "\n"); 117 state->info_log = hieralloc_strdup_append(state->info_log, [all...] |
glsl_compiler.cpp | 156 state->error = preprocess(state, &source, &state->info_log, 209 shader->InfoLog = state->info_log;
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builtin_function.cpp | 62 printf("Info log:\n%s\n", st->info_log); [all...] |
/bionic/libc/bionic/ |
malloc_debug_common.h | 101 #define info_log(format, ...) \ macro
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malloc_debug_common.cpp | 387 info_log("%s: setting backlog length to %d\n",
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/cts/suite/pts/hostTests/browser/browserlauncher/assets/octane/ |
mandreel.js | [all...] |