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    Searched refs:isConvex (Results 1 - 11 of 11) sorted by null

  /external/webkit/Source/WebCore/platform/graphics/gpu/
LoopBlinnMathUtils.h 105 bool isConvex(const FloatPoint* vertices, int nVertices);
LoopBlinnMathUtils.cpp 606 bool isConvex(const FloatPoint* vertices, int nVertices)
  /external/skia/include/core/
SkPath.h 149 bool isConvex() const {
155 * Set the isConvex flag to true or false. Convex paths may draw faster if
158 * isConvex == false
160 void setIsConvex(bool isConvex) {
161 this->setConvexity(isConvex ? kConvex_Convexity : kConcave_Convexity);
166 This does NOT change the fill-type setting nor isConvex
173 This does NOT change the fill-type setting nor isConvex
  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_util_DebugShapeFactory.cpp 99 } else if (shape->isConvex()) {
  /external/skia/gm/
convexpaths.cpp 185 SkASSERT(fPaths[i].isConvex());
  /external/skia/src/gpu/
GrDefaultPathRenderer.cpp 158 return path.isConvex();
GrAAConvexPathRenderer.cpp 415 !path.isConvex()) {
GrTesselatedPathRenderer.cpp 468 if (subpathCnt == 1 && !inverted && path.isConvex()) {
  /external/skia/tests/
PathTest.cpp 354 REPORTER_ASSERT(reporter, p.isConvex());
358 REPORTER_ASSERT(reporter, p2.isConvex());
363 REPORTER_ASSERT(reporter, other.isConvex());
    [all...]
  /external/skia/src/core/
SkScan_Path.cpp 472 if (path.isConvex() && (NULL == proc)) {
  /external/webkit/Source/WebCore/platform/graphics/chromium/
GLES2Canvas.cpp 654 if (contours.size() == 1 && LoopBlinnMathUtils::isConvex(inVertices.begin(), inVertices.size())) {
    [all...]

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