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    Searched refs:isThreadable (Results 1 - 9 of 9) sorted by null

  /frameworks/compile/libbcc/include/bcc/Renderscript/
RSExecutable.h 77 inline bool isThreadable() const
78 { return mInfo->isThreadable(); }
81 if (mInfo->isThreadable() != pThreadable) {
RSInfo.h 62 uint8_t isThreadable;
222 inline bool isThreadable() const
223 { return mHeader.isThreadable; }
244 { mHeader.isThreadable = pThreadable; }
  /frameworks/rs/
rsScript.h 75 bool isThreadable;
  /frameworks/support/renderscript/v8/rs_support/
rsScript.h 70 bool isThreadable;
  /frameworks/rs/driver/
rsdBcc.cpp 86 script->mHal.info.isThreadable = true;
102 exec->setThreadable(script->mHal.info.isThreadable);
163 s->mHal.info.isThreadable = true;
344 if ((dc->mWorkers.mCount > 1) && s->mHal.info.isThreadable && !dc->mInForEach) {
rsdRuntimeStubs.cpp     [all...]
  /frameworks/compile/libbcc/lib/Renderscript/
RSInfo.cpp 241 ALOGV("\tIs threadable: %s", ((mHeader.isThreadable) ? "true" : "false"));
  /frameworks/support/renderscript/v8/rs_support/driver/
rsdBcc.cpp 307 script->mHal.info.isThreadable = true;
349 s->mHal.info.isThreadable = true;
519 if ((dc->mWorkers.mCount > 1) && s->mHal.info.isThreadable && !dc->mInForEach) {
rsdRuntimeStubs.cpp 573 s->mHal.info.isThreadable &= sym->threadable;

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