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  /development/tools/emulator/system/camera/fake-pipeline2/
Scene.h 159 static const float kIncandescentXY[2];
Scene.cpp 418 const float Scene::kIncandescentXY[2] = { 0.44757f, 0.40745f};
439 { kIncandescentXY[0], kIncandescentXY[1], kLivingRoomIllum }, // WINDOW

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