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Searched
refs:mDepthStencil
(Results
1 - 4
of
4
) sorted by null
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Renderbuffer.cpp
306
DepthStencilbuffer::DepthStencilbuffer(IDirect3DSurface9 *depthStencil) :
mDepthStencil
(depthStencil)
326
mDepthStencil
= NULL;
338
0, FALSE, &
mDepthStencil
, 0);
349
if (
mDepthStencil
)
360
if (
mDepthStencil
)
362
mDepthStencil
->Release();
378
if (
mDepthStencil
)
381
mDepthStencil
->GetDesc(&description);
391
if (
mDepthStencil
)
394
mDepthStencil
->GetDesc(&description)
[
all
...]
Renderbuffer.h
144
IDirect3DSurface9 *
mDepthStencil
;
/external/webkit/Source/ThirdParty/ANGLE/src/libEGL/
Surface.cpp
26
mDepthStencil
= NULL;
62
if (
mDepthStencil
)
64
mDepthStencil
->Release();
65
mDepthStencil
= NULL;
144
presentParameters.MultiSampleQuality, FALSE, &
mDepthStencil
, NULL);
475
if (
mDepthStencil
)
477
mDepthStencil
->AddRef();
480
return
mDepthStencil
;
Surface.h
53
IDirect3DSurface9 *
mDepthStencil
;
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