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    Searched refs:mDrawingState (Results 1 - 5 of 5) sorted by null

  /frameworks/native/services/surfaceflinger/
LayerBase.h 264 inline const State& drawingState() const { return mDrawingState; }
291 State mDrawingState;
LayerBase.cpp 87 mDrawingState = mCurrentState;
95 mDrawingState = mCurrentState;
333 const Layer::State& s(mDrawingState);
SurfaceFlinger.cpp 525 mDrawingState = mCurrentState;
857 const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
871 const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
885 const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
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Layer.cpp 326 mFlinger->mDrawingState.layersSortedByZ);
644 Reject r(mDrawingState, currentState(), recomputeVisibleRegions);
SurfaceFlinger.h 429 State mDrawingState;

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