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Searched
refs:mDrawingState
(Results
1 - 5
of
5
) sorted by null
/frameworks/native/services/surfaceflinger/
LayerBase.h
264
inline const State& drawingState() const { return
mDrawingState
; }
291
State
mDrawingState
;
LayerBase.cpp
87
mDrawingState
= mCurrentState;
95
mDrawingState
= mCurrentState;
333
const Layer::State& s(
mDrawingState
);
SurfaceFlinger.cpp
525
mDrawingState
= mCurrentState;
857
const LayerVector& currentLayers(
mDrawingState
.layersSortedByZ);
871
const LayerVector& currentLayers(
mDrawingState
.layersSortedByZ);
885
const LayerVector& currentLayers(
mDrawingState
.layersSortedByZ);
[
all
...]
Layer.cpp
326
mFlinger->
mDrawingState
.layersSortedByZ);
644
Reject r(
mDrawingState
, currentState(), recomputeVisibleRegions);
SurfaceFlinger.h
429
State
mDrawingState
;
Completed in 611 milliseconds