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    Searched refs:mMaxTextureSize (Results 1 - 7 of 7) sorted by null

  /frameworks/base/libs/hwui/
TextureCache.cpp 73 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
74 INIT_LOGD(" Maximum texture dimension is %d pixels", mMaxTextureSize);
128 if (bitmap->width() > mMaxTextureSize || bitmap->height() > mMaxTextureSize) {
130 bitmap->width(), bitmap->height(), mMaxTextureSize, mMaxTextureSize);
TextureCache.h 137 GLint mMaxTextureSize;
ShapeCache.h 362 GLuint mMaxTextureSize;
448 mMaxTextureSize = maxTextureSize;
555 if (width > mMaxTextureSize || height > mMaxTextureSize) {
557 mName, width, height, mMaxTextureSize, mMaxTextureSize);
GradientCache.h 158 GLint mMaxTextureSize;
GradientCache.cpp 60 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
146 info.width = min(width, uint32_t(mMaxTextureSize));
  /frameworks/native/services/surfaceflinger/
SurfaceFlinger.h 421 GLint mMaxTextureSize;
SurfaceFlinger.cpp 413 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize);
456 ALOGI("GL_MAX_TEXTURE_SIZE = %d", mMaxTextureSize);
552 return mMaxTextureSize;
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