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Searched
refs:m_drawTransform
(Results
1 - 12
of
12
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/chromium/cc/
CCLayerImpl.cpp
209
ts <<
m_drawTransform
.m11() << ", " <<
m_drawTransform
.m12() << ", " <<
m_drawTransform
.m13() << ", " <<
m_drawTransform
.m14() << ", ";
210
ts <<
m_drawTransform
.m21() << ", " <<
m_drawTransform
.m22() << ", " <<
m_drawTransform
.m23() << ", " <<
m_drawTransform
.m24() << ", ";
211
ts <<
m_drawTransform
.m31() << ", " <<
m_drawTransform
.m32() << ", " << m_drawTransform.m33() << ", " << m_drawTransform.m34() << ", "
[
all
...]
CCLayerImpl.h
136
const TransformationMatrix& drawTransform() const { return
m_drawTransform
; }
137
void setDrawTransform(const TransformationMatrix& matrix) {
m_drawTransform
= matrix; }
189
TransformationMatrix
m_drawTransform
;
/external/webkit/Source/WebCore/platform/graphics/chromium/
RenderSurfaceChromium.h
66
TransformationMatrix drawTransform() const { return
m_drawTransform
; }
83
TransformationMatrix
m_drawTransform
;
RenderSurfaceChromium.cpp
74
FloatRect drawableContentRect =
m_drawTransform
.mapRect(localContentRect);
161
drawSurface(m_maskLayer,
m_drawTransform
);
LayerRendererChromium.cpp
718
const TransformationMatrix& layerDrawMatrix = drawLayer->renderSurface() ? drawLayer->renderSurface()->
m_drawTransform
: drawLayer->drawTransform();
[
all
...]
/external/webkit/Source/WebCore/platform/graphics/android/layers/
LayerAndroid.cpp
124
m_drawTransform
= layer.
m_drawTransform
;
273
if (
m_drawTransform
.hasPerspective()) {
284
TilesManager::instance()->shader()->rectInViewCoord(
m_drawTransform
, layerSize);
405
m_drawTransform
.makeIdentity();
407
m_drawTransform
= parentMatrix;
410
m_drawTransform
.translate3d(position.x(),
416
m_drawTransform
.translate3d(originX + position.x(),
419
m_drawTransform
.multiply(m_transform);
420
m_drawTransform
.translate3d(-originX
[
all
...]
MediaLayer.cpp
75
TransformationMatrix m =
m_drawTransform
;
82
m_mediaTexture->draw(m,
m_drawTransform
, mediaBounds);
VideoLayerAndroid.cpp
80
&
m_drawTransform
, &rect);
84
TransformationMatrix addRotation =
m_drawTransform
;
140
&
m_drawTransform
, &rect);
161
&
m_drawTransform
, &innerRect);
173
shader->drawVideoLayerQuad(
m_drawTransform
, surfaceMatrix,
192
shader->drawVideoLayerQuad(
m_drawTransform
, matrix,
LayerAndroid.h
173
void setDrawTransform(const TransformationMatrix& transform) {
m_drawTransform
= m_drawTransformUnfudged = transform; }
174
virtual const TransformationMatrix* drawTransform() const { return &
m_drawTransform
; }
307
TransformationMatrix
m_drawTransform
;
CanvasLayer.cpp
207
GL_LINEAR, LayerQuad, &
m_drawTransform
, &rect);
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
Surface.h
85
TransformationMatrix
m_drawTransform
;
Surface.cpp
151
m_drawTransform
= transform;
152
m_drawTransform
.translate3d(-rect.x(), -rect.y(), 0);
387
GLUtils::toSkMatrix(matrix,
m_drawTransform
);
491
return &
m_drawTransform
;
Completed in 241 milliseconds