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Searched
refs:m_grainFrameCount
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/WebCore/webaudio/
AudioBufferSourceNode.cpp
59
,
m_grainFrameCount
(0)
237
m_grainFrameCount
= 0;
324
float x = static_cast<float>(
m_grainFrameCount
) / static_cast<float>(grainFrameLength);
325
m_grainFrameCount
++;
341
m_grainFrameCount
= 0;
406
m_grainFrameCount
= 0;
AudioBufferSourceNode.h
119
int
m_grainFrameCount
; // keeps track of which frame in the grain we're currently rendering
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