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  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
TilesManager.cpp 82 if (!m_highEndGfx)
90 , m_highEndGfx(false)
387 m_highEndGfx = highEnd;
392 return m_highEndGfx;
455 m_queue = new TransferQueue(m_useMinimalMemory && !m_highEndGfx);
TilesManager.h 75 // m_highEndGfx is written/read only on UI thread, no need for a lock.
178 bool m_highEndGfx;

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