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Searched
refs:m_internalFormat
(Results
1 - 7
of
7
) sorted by null
/external/webkit/Source/WebCore/platform/graphics/android/rendering/
TextureInfo.cpp
43
m_internalFormat
= 0;
50
&& otherTexture->
m_internalFormat
==
m_internalFormat
;
57
m_internalFormat
= sourceTexture->
m_internalFormat
;
TextureInfo.h
60
GLenum
m_internalFormat
;
GLUtils.cpp
438
renderInfo->textureInfo->
m_internalFormat
= GL_RGBA;
471
textureInfo->
m_internalFormat
= GL_RGBA;
/external/webkit/Source/WebCore/html/canvas/
WebGLRenderbuffer.h
44
m_internalFormat
= internalformat;
47
GC3Denum getInternalFormat() const { return
m_internalFormat
; }
75
GC3Denum
m_internalFormat
;
WebGLRenderbuffer.cpp
43
,
m_internalFormat
(GraphicsContext3D::RGBA4)
/sdk/emulator/opengl/host/libs/libOpenglRender/
ColorBuffer.h
55
GLenum
m_internalFormat
;
ColorBuffer.cpp
92
cb->
m_internalFormat
= texInternalFormat;
118
m_internalFormat
(0),
188
s_gl2.glCopyTexImage2D(GL_TEXTURE_2D, 0,
m_internalFormat
,
196
s_gl.glCopyTexImage2D(GL_TEXTURE_2D, 0,
m_internalFormat
,
Completed in 2550 milliseconds