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Searched
refs:m_isLooping
(Results
1 - 2
of
2
) sorted by null
/external/webkit/Source/WebCore/webaudio/
AudioBufferSourceNode.h
74
bool looping() const { return
m_isLooping
; }
75
void setLooping(bool looping) {
m_isLooping
= looping; }
96
// If
m_isLooping
is false, then this node will be done playing and become inactive after it reaches the end of the sample data in the buffer.
98
bool
m_isLooping
;
101
// This will only be set to true if
m_isLooping
== false.
AudioBufferSourceNode.cpp
51
,
m_isLooping
(false)
Completed in 181 milliseconds