/frameworks/rs/ |
rsSampler.cpp | 31 RsSamplerValue magFilter, 37 mHal.state.magFilter = magFilter; 79 RsSamplerValue magFilter, 89 if (existing->mHal.state.magFilter != magFilter) continue; 101 Sampler *s = new Sampler(rsc, magFilter, minFilter, wrapS, wrapT, wrapR, aniso); 117 RsSamplerValue magFilter, 123 ObjectBaseRef<Sampler> s = Sampler::getSampler(rsc, magFilter, minFilter,
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rsSampler.h | 43 RsSamplerValue magFilter; 55 RsSamplerValue magFilter, 77 RsSamplerValue magFilter,
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rs.spec | 258 param RsSamplerValue magFilter
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/frameworks/support/renderscript/v8/rs_support/ |
rsSampler.cpp | 31 RsSamplerValue magFilter, 37 mHal.state.magFilter = magFilter; 79 RsSamplerValue magFilter, 89 if (existing->mHal.state.magFilter != magFilter) continue; 101 Sampler *s = new Sampler(rsc, magFilter, minFilter, wrapS, wrapT, wrapR, aniso); 117 RsSamplerValue magFilter, 123 ObjectBaseRef<Sampler> s = Sampler::getSampler(rsc, magFilter, minFilter,
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rsSampler.h | 43 RsSamplerValue magFilter; 55 RsSamplerValue magFilter, 77 RsSamplerValue magFilter,
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rs.spec | 196 param RsSamplerValue magFilter
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/frameworks/base/libs/hwui/ |
Texture.h | 37 magFilter = GL_NEAREST; 78 if (firstFilter || force || min != minFilter || mag != magFilter) { 82 magFilter = mag; 139 GLenum magFilter;
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/frameworks/compile/libbcc/lib/Renderscript/runtime/ |
rs_sampler.c | 23 return prog->mHal.state.magFilter;
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rs_structs.h | 138 rs_sampler_value magFilter;
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/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
utilities.h | 56 D3DTEXTUREFILTERTYPE ConvertMagFilter(GLenum magFilter);
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utilities.cpp | 539 D3DTEXTUREFILTERTYPE ConvertMagFilter(GLenum magFilter) 542 switch (magFilter)
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Context.cpp | [all...] |
/external/mesa3d/src/pixelflinger2/ |
llvm_texture.cpp | 322 0 == gglCtx->textureState.textures[sampler].magFilter) { // GL_NEAREST 327 1 == gglCtx->textureState.textures[sampler].magFilter) { // GL_LINEAR 517 0 == gglCtx->textureState.textures[sampler].magFilter) { // GL_NEAREST 523 1 == gglCtx->textureState.textures[sampler].magFilter) { // GL_LINEAR
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texture.cpp | 403 else if (ctx->state.textureState.textures[sampler].magFilter != texture->magFilter)
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shader.cpp | 312 assert((1 << 1) > texture.magFilter); 313 key->textureParameters[i] |= texture.magFilter << (2 + 2 + 3); [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLState.java | 265 IGLProperty magFilter = new GLEnumProperty(GLStateType.TEXTURE_MAG_FILTER, 286 minFilter, magFilter, wrapS, wrapT, mipmapState);
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/external/mesa3d/include/pixelflinger2/ |
pixelflinger2_interface.h | 84 1, magFilter :
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/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/ |
RenderScript.java | 464 native int rsnSamplerCreate(int con, int magFilter, int minFilter, 466 synchronized int nSamplerCreate(int magFilter, int minFilter, 469 return rsnSamplerCreate(mContext, magFilter, minFilter, wrapS, wrapT, wrapR, aniso);
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/frameworks/base/graphics/java/android/renderscript/ |
RenderScript.java | 606 native int rsnSamplerCreate(int con, int magFilter, int minFilter, 608 synchronized int nSamplerCreate(int magFilter, int minFilter, 611 return rsnSamplerCreate(mContext, magFilter, minFilter, wrapS, wrapT, wrapR, aniso); [all...] |
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglGL1Renderer.java | 639 private int convertMagFilter(Texture.MagFilter filter) { 687 int magFilter = convertMagFilter(tex.getMagFilter()); 689 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, magFilter); [all...] |
LwjglRenderer.java | [all...] |
/frameworks/rs/driver/ |
rsdShader.cpp | 432 transNP[s->mHal.state.magFilter]); 443 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER, trans[s->mHal.state.magFilter]);
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/frameworks/support/renderscript/v8/jni/ |
android_renderscript_RenderScript.cpp | 778 nSamplerCreate(JNIEnv *_env, jobject _this, RsContext con, jint magFilter, jint minFilter, 783 (RsSamplerValue)magFilter, [all...] |
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/ |
OGLESShaderRenderer.java | [all...] |
/frameworks/base/graphics/jni/ |
android_renderscript_RenderScript.cpp | [all...] |