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  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_collision_shapes_PlaneCollisionShape.cpp 52 btVector3 norm = btVector3(); local
53 jmeBulletUtil::convert(env, normal, &norm);
54 btStaticPlaneShape* shape = new btStaticPlaneShape(norm, constant);
  /external/skia/third_party/glu/libtess/
normal.c 78 static void ComputeNormal( GLUtesselator *tess, GLdouble norm[3] )
106 norm[0] = 0; norm[1] = 0; norm[2] = 1;
129 norm[0] = tNorm[0];
130 norm[1] = tNorm[1];
131 norm[2] = tNorm[2];
137 norm[0] = norm[1] = norm[2] = 0
203 GLdouble norm[3]; local
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render.c 365 static int ComputeNormal( GLUtesselator *tess, GLdouble norm[3], int check )
367 * If check==FALSE, we compute the polygon normal and place it in norm[].
369 * consistent orientation with respect to norm[]. If triangles are
395 norm[0] = norm[1] = norm[2] = 0.0;
413 dot = n[0]*norm[0] + n[1]*norm[1] + n[2]*norm[2];
419 norm[0] += n[0]; norm[1] += n[1]; norm[2] += n[2]
449 GLdouble norm[3]; local
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  /external/svox/pico/lib/
picosig2.c 1006 picoos_int32 *norm; local
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  /external/opencv/cxcore/src/
cxnorm.cpp 57 norm = _update_op_( norm, t0 ); \
58 norm = _update_op_( norm, t1 ); \
64 norm = _update_op_( norm, t0 ); \
65 norm = _update_op_( norm, t1 ); \
72 norm = _update_op_( norm, t0 );
971 double norm = 0, norm_diff = 0; local
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  /frameworks/av/media/libstagefright/codecs/amrwbenc/src/
autocorr.c 38 Word32 i, norm, shift; local
66 norm = norm_l(L_sum);
67 shift = 4 - (norm >> 1);
94 norm = norm_l(L_sum);
95 L_sum = (L_sum << norm);
115 L_sum1 = L_sum1<<norm;
116 L_sum = L_sum<<norm;
  /external/icu4c/test/intltest/
tstnrapi.cpp 26 Normalizer norm(iter, UNORM_NFC);
27 if(norm.next()!=0xe4) {
32 Normalizer copy(norm);
74 norm.setIndexOnly(3);
75 if(norm.current()!=0x4e3d) {
134 norm.setMode(UNORM_NONE);
135 if(norm.first()!=0x61 || norm.next()!=0x308 || norm.last()!=0x2f800) {
tstnorm.cpp 165 Normalizer* norm = new Normalizer("", UNORM_NFD); local
170 backAndForth(norm, canonTests[i][0]);
174 norm->setMode(UNORM_NFC);
176 backAndForth(norm, canonTests[i][0]);
179 delete norm;
184 Normalizer* norm = new Normalizer("", UNORM_NFD); local
185 iterateTest(norm, canonTests, ARRAY_LENGTH(canonTests), 1);
187 delete norm;
192 Normalizer* norm = new Normalizer("", UNORM_NFKD); local
193 iterateTest(norm, compatTests, ARRAY_LENGTH(compatTests), 1)
202 Normalizer* norm = new Normalizer("", UNORM_NFC); local
212 Normalizer* norm = new Normalizer("", UNORM_NFKC); local
232 Normalizer* norm = new Normalizer("", UNORM_NFC); local
254 Normalizer* norm = new Normalizer("", UNORM_NFD); local
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  /frameworks/av/media/libstagefright/codecs/amrnb/enc/src/
autocorr.cpp 171 norm = normalized autocorrelation at lag zero of type Word16
207 Word16 i, j, norm;
252 norm = norm_l (sum);
253 sum = L_shl (sum, norm);
267 sum = L_shl (sum, norm);
271 norm = sub (norm, overfl_shft);
273 return norm;
311 register Word16 norm; local
414 norm = norm_l(sum)
416 sum <<= norm; local
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  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
StripBox.java 153 Vector3f norm = new Vector3f(); local
156 norm.set(vert[i]).normalizeLocal();
158 normals[i * 3 + 0] = norm.x;
159 normals[i * 3 + 1] = norm.x;
160 normals[i * 3 + 2] = norm.x;
  /external/jmonkeyengine/engine/src/test/jme3test/post/
TestSSAO.java 66 Texture norm = assetManager.loadTexture("Textures/Terrain/BrickWall/BrickWall_normal.jpg"); local
67 norm.setWrap(Texture.WrapMode.Repeat);
69 mat.setTexture("NormalMap", norm);
  /cts/apps/CtsVerifier/lib/colorchecker/
whitebalancetest.cpp 111 float norm = color/ 255.0f; local
115 if (norm > 0.04045f) {
116 linearColor = pow(((norm + 0.055f) / 1.055f), 2.4f);
118 linearColor = norm / 12.92f;
  /external/jmonkeyengine/engine/src/core/com/jme3/math/
Quaternion.java 397 float norm = norm(); local
398 // we explicitly test norm against one here, saving a division
400 float s = (norm == 1f) ? 2f : (norm > 0f) ? 2f / norm : 0;
417 // using s=2/norm (instead of 1/norm) saves 9 multiplications by 2 here
442 float norm = norm(); local
506 float norm = norm(); local
1079 public float norm() { method in class:Quaternion
1117 float norm = norm(); local
1135 float norm = norm(); local
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  /external/webrtc/src/common_audio/signal_processing/
levinson_durbin.c 38 WebRtc_Word16 norm; local
42 norm = WebRtcSpl_NormW32(R[0]);
46 temp1W32 = WEBRTC_SPL_LSHIFT_W32(R[i], norm);
142 norm = WebRtcSpl_NormW32(temp3W32);
143 if ((Alpha_exp <= norm) || (temp3W32 == 0))
224 norm = WebRtcSpl_NormW32(temp1W32);
225 temp1W32 = WEBRTC_SPL_LSHIFT_W32(temp1W32, norm);
232 Alpha_exp = Alpha_exp + norm;
  /external/webkit/Source/WebCore/platform/graphics/skia/
ImageSkia.cpp 311 FloatRect norm = rect; local
312 if (norm.width() < 0) {
313 norm.setX(norm.x() + norm.width());
314 norm.setWidth(-norm.width());
316 if (norm.height() < 0) {
317 norm.setY(norm.y() + norm.height())
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  /external/jmonkeyengine/engine/src/core/com/jme3/scene/
BatchNode.java 511 Vector3f norm = vars.vect2; local
525 norm.x = tmpFloatN[index++];
527 norm.y = tmpFloatN[index++];
529 norm.z = tmpFloatN[index];
532 transform.multNormal(norm, norm);
536 tmpFloatN[index++] = norm.x;
538 tmpFloatN[index++] = norm.y;
540 tmpFloatN[index++] = norm.z;
555 Vector3f norm = vars.vect2 local
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  /external/dropbear/libtommath/
bn_mp_div.c 106 int res, n, t, i, norm, neg; local
152 norm = mp_count_bits(&y) % DIGIT_BIT;
153 if (norm < (int)(DIGIT_BIT-1)) {
154 norm = (DIGIT_BIT-1) - norm;
155 if ((res = mp_mul_2d (&x, norm, &x)) != MP_OKAY) {
158 if ((res = mp_mul_2d (&y, norm, &y)) != MP_OKAY) {
162 norm = 0;
272 if ((res = mp_div_2d (&x, norm, &x, NULL)) != MP_OKAY) {
  /external/bouncycastle/bcprov/src/main/java/org/bouncycastle/math/ec/
Tnaf.java 75 * Computes the norm of an element <code>&lambda;</code> of
80 * @return The norm of <code>&lambda;</code>.
82 public static BigInteger norm(final byte mu, ZTauElement lambda) method in class:Tnaf
84 BigInteger norm; local
97 norm = s1.add(s2).add(s3);
101 norm = s1.subtract(s2).add(s3);
108 return norm;
112 * Computes the norm of an element <code>&lambda;</code> of
121 * @return The norm of <code>&lambda;</code>.
123 public static SimpleBigDecimal norm(final byte mu, SimpleBigDecimal u method in class:Tnaf
126 SimpleBigDecimal norm; local
321 BigInteger norm = norm(mu, lambda); local
731 BigInteger norm = norm(mu, lambda); local
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  /frameworks/rs/
rsComponent.h 34 void set(RsDataType dt, RsDataKind dk, bool norm, uint32_t vecSize=1);
  /frameworks/support/renderscript/v8/rs_support/
rsComponent.h 34 void set(RsDataType dt, RsDataKind dk, bool norm, uint32_t vecSize=1);
  /cts/suite/audio_quality/test_description/processing/
calc_thd.py 37 P0 = math.pow(la.norm(fftData[baseSignalLoc - iMargain/2: baseSignalLoc + iMargain/2]), 2)
41 Pothers += math.pow(la.norm(fftData[i - iMargain/2: i + iMargain/2]), 2)
  /external/jmonkeyengine/engine/src/core/com/jme3/collision/
CollisionResult.java 74 public void setContactNormal(Vector3f norm){
75 this.contactNormal = norm;
  /external/libvpx/vp8/encoder/
boolhuff.c 65 DECLARE_ALIGNED(16, static const unsigned int, norm[256]) =
106 shift = norm[range];
  /external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/
simple_water.vert 46 vec4 norm = vec4(0.0, 1.0, 0.0, 0.0);
54 viewDir.z = dot(temp, norm);
60 lightDir.z = dot(temp, norm);
  /frameworks/ml/bordeaux/learning/multiclass_pa/native/
multiclass_pa.cpp 90 float norm = 0; local
92 norm += inputs[i] * inputs[i];
94 return norm;
99 float norm = 0; local
101 norm += inputs[i].second * inputs[i].second;
103 return norm;

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