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  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/
main.c 105 int nowTicks;
136 nowTicks = SDL_GetTicks ();
137 delay += (1000/fps - (nowTicks-thenTicks));
138 thenTicks = nowTicks;
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/
main.c 105 int nowTicks;
136 nowTicks = SDL_GetTicks ();
137 delay += (1000/fps - (nowTicks-thenTicks));
138 thenTicks = nowTicks;
  /external/qemu/distrib/sdl-1.2.15/Xcode/TemplatesForXcodeTiger/SDL OpenGL Application/
main.c 105 int nowTicks;
136 nowTicks = SDL_GetTicks ();
137 delay += (1000/fps - (nowTicks-thenTicks));
138 thenTicks = nowTicks;
  /external/qemu/distrib/sdl-1.2.15/src/video/dga/
SDL_dgaevents.c 145 Uint32 nowTicks = SDL_GetTicks();
146 if ((nowTicks - screensaverTicks) > 5000) {
148 screensaverTicks = nowTicks;
  /external/qemu/distrib/sdl-1.2.15/src/video/quartz/
SDL_QuartzEvents.m 813 Uint32 nowTicks = SDL_GetTicks();
814 if ((nowTicks - screensaverTicks) > 5000)
817 screensaverTicks = nowTicks;
    [all...]
  /external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11events.c 939 Uint32 nowTicks = SDL_GetTicks();
940 if ((nowTicks - screensaverTicks) > 5000) {
942 screensaverTicks = nowTicks;
    [all...]

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