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Searched
refs:onground
(Results
1 - 10
of
10
) sorted by null
/external/quake/quake/src/QW/client/
pmove.c
28
int
onground
;
variable
349
if (
onground
!= -1) {
366
else if (
onground
!= -1) // apply ground friction
539
if (
onground
!= -1)
589
onground
= -1;
595
onground
= -1; // too steep
597
onground
= tr.ent;
598
if (
onground
!= -1)
663
onground
= -1;
674
if (
onground
== -1
[
all
...]
pmove.h
90
extern int
onground
;
cl_pred.c
100
to->
onground
=
onground
;
client.h
53
int
onground
; // -1 = in air, else pmove entity number
member in struct:__anon12846
view.c
120
if (
onground
== -1)
192
if (view_message->
onground
== -1 || cls.demoplayback )
952
if ( (view_message->
onground
!= -1) && (cl.simorg[2] - oldz > 0) )
/external/quake/quake/src/WinQuake/
sv_user.cpp
40
qboolean
onground
;
variable
361
else if (
onground
)
387
onground
= (int)sv_player->u.v.flags & FL_ONGROUND;
client.h
191
qboolean
onground
;
member in struct:__anon13139
cl_parse.cpp
553
cl.
onground
= (bits & SU_ONGROUND) != 0;
733
cl.
onground
= false; // unless the server says otherwise
view.cpp
186
if (noclip_anglehack || !cl.
onground
|| cls.demoplayback )
961
if (cl.
onground
&& ent->origin[2] - oldz > 0)
/external/quake/quake/src/QW/server/
sv_user.c
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...]
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