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    Searched refs:pAsset (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/androidfw/
Asset.cpp 123 _FileAsset* pAsset;
159 pAsset = new _FileAsset;
160 result = pAsset->openChunk(fileName, fd, 0, length);
162 delete pAsset;
166 pAsset->mAccessMode = mode;
167 return pAsset;
180 _CompressedAsset* pAsset;
218 pAsset = new _CompressedAsset;
219 result = pAsset->openChunk(fd, offset, method, uncompressedLen,
222 delete pAsset;
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AssetManager.cpp 521 Asset* pAsset = openNonAssetInPathLocked(assetName.string(), mode, mAssetPaths.itemAt(i));
522 if (pAsset != NULL) {
523 return pAsset != kExcludedAsset ? pAsset : NULL;
554 Asset* pAsset = openNonAssetInPathLocked(
556 if (pAsset != NULL) {
557 return pAsset != kExcludedAsset ? pAsset : NULL;
579 Asset* pAsset = openNonAssetInPathLocked(
581 if (pAsset != NULL)
    [all...]

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