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    Searched refs:physicsJoint (Results 1 - 4 of 4) sorted by null

  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/
PhysicsSpace.java 40 import com.jme3.bullet.joints.PhysicsJoint;
88 private List<PhysicsJoint> physicsJoints = new LinkedList<PhysicsJoint>();
400 } else if (obj instanceof PhysicsJoint) {
401 addJoint((PhysicsJoint) obj);
432 } else if (obj instanceof PhysicsJoint) {
433 removeJoint((PhysicsJoint) obj);
461 List<PhysicsJoint> joints = physicsNode.getJoints();
462 for (Iterator<PhysicsJoint> it1 = joints.iterator(); it1.hasNext();) {
463 PhysicsJoint physicsJoint = it1.next()
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  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/
PhysicsSpace.java 57 import com.jme3.bullet.joints.PhysicsJoint;
105 private List<PhysicsJoint> physicsJoints = new LinkedList<PhysicsJoint>();
374 } else if (obj instanceof PhysicsJoint) {
375 addJoint((PhysicsJoint) obj);
406 } else if (obj instanceof PhysicsJoint) {
407 removeJoint((PhysicsJoint) obj);
435 List<PhysicsJoint> joints = physicsNode.getJoints();
436 for (Iterator<PhysicsJoint> it1 = joints.iterator(); it1.hasNext();) {
437 PhysicsJoint physicsJoint = it1.next()
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  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsRigidBody.java 38 import com.jme3.bullet.joints.PhysicsJoint;
67 protected ArrayList<PhysicsJoint> joints = new ArrayList<PhysicsJoint>();
649 public void addJoint(PhysicsJoint joint) {
659 public void removeJoint(PhysicsJoint joint) {
668 public List<PhysicsJoint> getJoints() {
684 for (Iterator<PhysicsJoint> it = joints.iterator(); it.hasNext();) {
685 PhysicsJoint physicsJoint = it.next();
687 if (physicsJoint.getBodyA() == this)
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  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsRigidBody.java 42 import com.jme3.bullet.joints.PhysicsJoint;
78 protected ArrayList<PhysicsJoint> joints = new ArrayList<PhysicsJoint>();
586 public void addJoint(PhysicsJoint joint) {
596 public void removeJoint(PhysicsJoint joint) {
605 public List<PhysicsJoint> getJoints() {
635 for (Iterator<PhysicsJoint> it = joints.iterator(); it.hasNext();) {
636 PhysicsJoint physicsJoint = it.next();
638 if (physicsJoint.getBodyA() == this)
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