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Searched
refs:playUntilComplete
(Results
1 - 2
of
2
) sorted by null
/frameworks/base/cmds/bootanimation/
BootAnimation.h
73
bool
playUntilComplete
;
BootAnimation.cpp
429
part.
playUntilComplete
= pathType == 'c';
504
if(exitPending() && !part.
playUntilComplete
)
507
for (int j=0 ; j<fcount && (!exitPending() || part.
playUntilComplete
) ; j++) {
Completed in 293 milliseconds