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    Searched refs:previousFbo (Results 1 - 3 of 3) sorted by null

  /frameworks/base/libs/hwui/
LayerRenderer.cpp 224 GLuint previousFbo;
225 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
239 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
250 glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
346 GLuint previousFbo;
347 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo);
348 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo);
353 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo);
373 GLuint previousFbo;
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OpenGLRenderer.h 434 * @param previousFbo The name of the current framebuffer
439 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo);
447 * @param previousFbo The name of the current framebuffer
449 bool createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo);
OpenGLRenderer.cpp 603 const GLuint previousFbo = mSnapshot->fbo;
617 createLayer(left, top, right, bottom, alpha, mode, flags, previousFbo);
686 int alpha, SkXfermode::Mode mode, int flags, GLuint previousFbo) {
757 return createFboLayer(layer, bounds, clip, previousFbo);
780 bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLuint previousFbo) {
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