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Searched
refs:resourceMode
(Results
1 - 14
of
14
) sorted by null
/external/webkit/Source/WebCore/rendering/svg/
RenderSVGResourceSolidColor.cpp
45
bool RenderSVGResourceSolidColor::applyResource(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short
resourceMode
)
51
ASSERT(
resourceMode
!= ApplyToDefaultMode);
56
if (
resourceMode
& ApplyToFillMode) {
61
if (
resourceMode
& ApplyToTextMode)
63
} else if (
resourceMode
& ApplyToStrokeMode) {
70
if (
resourceMode
& ApplyToTextMode)
77
void RenderSVGResourceSolidColor::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short
resourceMode
, const Path* path)
80
ASSERT(
resourceMode
!= ApplyToDefaultMode);
82
if (path && !(
resourceMode
& ApplyToTextMode)) {
83
if (
resourceMode
& ApplyToFillMode
[
all
...]
RenderSVGResourceSolidColor.h
38
virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short
resourceMode
);
39
virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short
resourceMode
, const Path*);
RenderSVGResourceGradient.h
52
virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short
resourceMode
);
53
virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short
resourceMode
, const Path*);
RenderSVGResourcePattern.h
54
virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short
resourceMode
);
55
virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short
resourceMode
, const Path*);
RenderSVGResourcePattern.cpp
73
bool RenderSVGResourcePattern::applyResource(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short
resourceMode
)
78
ASSERT(
resourceMode
!= ApplyToDefaultMode);
153
if (
resourceMode
& ApplyToFillMode) {
157
} else if (
resourceMode
& ApplyToStrokeMode) {
165
if (
resourceMode
& ApplyToTextMode) {
166
if (
resourceMode
& ApplyToFillMode) {
172
} else if (
resourceMode
& ApplyToStrokeMode) {
184
void RenderSVGResourcePattern::postApplyResource(RenderObject*, GraphicsContext*& context, unsigned short
resourceMode
, const Path* path)
187
ASSERT(
resourceMode
!= ApplyToDefaultMode);
189
if (path && !(
resourceMode
& ApplyToTextMode))
[
all
...]
RenderSVGResourceGradient.cpp
141
bool RenderSVGResourceGradient::applyResource(RenderObject* object, RenderStyle* style, GraphicsContext*& context, unsigned short
resourceMode
)
146
ASSERT(
resourceMode
!= ApplyToDefaultMode);
172
bool isPaintingText =
resourceMode
& ApplyToTextMode;
211
context->setTextDrawingMode(
resourceMode
& ApplyToFillMode ? TextModeFill : TextModeStroke);
217
if (
resourceMode
& ApplyToFillMode) {
221
} else if (
resourceMode
& ApplyToStrokeMode) {
232
void RenderSVGResourceGradient::postApplyResource(RenderObject* object, GraphicsContext*& context, unsigned short
resourceMode
, const Path* path)
235
ASSERT(
resourceMode
!= ApplyToDefaultMode);
237
if (
resourceMode
& ApplyToTextMode) {
261
if (
resourceMode
& ApplyToFillMode
[
all
...]
RenderSVGResourceFilter.h
74
virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short
resourceMode
);
75
virtual void postApplyResource(RenderObject*, GraphicsContext*&, unsigned short
resourceMode
, const Path*);
RenderSVGResource.h
63
virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short
resourceMode
) = 0;
RenderSVGResourceClipper.h
54
virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short
resourceMode
);
RenderSVGResourceMasker.h
50
virtual bool applyResource(RenderObject*, RenderStyle*, GraphicsContext*&, unsigned short
resourceMode
);
RenderSVGResourceFilter.cpp
139
bool RenderSVGResourceFilter::applyResource(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short
resourceMode
)
144
ASSERT(
resourceMode
== ApplyToDefaultMode);
146
UNUSED_PARAM(
resourceMode
);
262
void RenderSVGResourceFilter::postApplyResource(RenderObject* object, GraphicsContext*& context, unsigned short
resourceMode
, const Path*)
267
ASSERT(
resourceMode
== ApplyToDefaultMode);
269
UNUSED_PARAM(
resourceMode
);
RenderSVGResourceMasker.cpp
83
bool RenderSVGResourceMasker::applyResource(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short
resourceMode
)
88
ASSERT(
resourceMode
== ApplyToDefaultMode);
90
UNUSED_PARAM(
resourceMode
);
RenderSVGResourceClipper.cpp
94
bool RenderSVGResourceClipper::applyResource(RenderObject* object, RenderStyle*, GraphicsContext*& context, unsigned short
resourceMode
)
99
ASSERT(
resourceMode
== ApplyToDefaultMode);
101
UNUSED_PARAM(
resourceMode
);
/external/webkit/Source/WebCore/svg/
SVGFont.cpp
526
RenderSVGResourceMode
resourceMode
= context->textDrawingMode() == TextModeStroke ? ApplyToStrokeMode : ApplyToFillMode;
549
if (activePaintingResource->applyResource(referencingRenderObjectParent, referencingRenderObjectParentStyle, context,
resourceMode
)) {
554
activePaintingResource->postApplyResource(referencingRenderObjectParent, context,
resourceMode
, &glyphPath);
Completed in 316 milliseconds