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  /system/core/libpixelflinger/
raster.cpp 75 // clip to scissor
76 if (xd < GGLint(c->state.scissor.left)) {
77 GGLint offset = GGLint(c->state.scissor.left) - xd;
78 xd = GGLint(c->state.scissor.left);
82 if (yd < GGLint(c->state.scissor.top)) {
83 GGLint offset = GGLint(c->state.scissor.top) - yd;
84 yd = GGLint(c->state.scissor.top);
88 if ((xd + width) > GGLint(c->state.scissor.right)) {
89 width = GGLint(c->state.scissor.right) - xd;
91 if ((yd + height) > GGLint(c->state.scissor.bottom))
    [all...]
trap.cpp 215 // scissor...
216 if (l < GGLint(c->state.scissor.left)) {
217 xstart += TRI_FROM_INT(c->state.scissor.left-l);
218 l = GGLint(c->state.scissor.left);
220 if (t < GGLint(c->state.scissor.top)) {
221 ystart += TRI_FROM_INT(c->state.scissor.top-t);
222 t = GGLint(c->state.scissor.top);
224 if (r > GGLint(c->state.scissor.right)) {
225 r = GGLint(c->state.scissor.right);
227 if (b > GGLint(c->state.scissor.bottom))
    [all...]
pixelflinger.cpp 150 c->state.scissor.user_left = x;
151 c->state.scissor.user_top = y;
152 c->state.scissor.user_right = x + width;
153 c->state.scissor.user_bottom = y + height;
599 const int32_t l = c->state.scissor.user_left;
600 const int32_t t = c->state.scissor.user_top;
601 const int32_t r = c->state.scissor.user_right;
602 const int32_t b = c->state.scissor.user_bottom;
603 c->state.scissor.left = max(0, l);
604 c->state.scissor.right = min(c->state.buffers.color.width, r)
    [all...]
clear.cpp 99 const uint32_t l = c->state.scissor.left;
100 const uint32_t t = c->state.scissor.top;
101 uint32_t w = c->state.scissor.right - l;
102 uint32_t h = c->state.scissor.bottom - t;
  /external/webkit/Source/WebCore/platform/graphics/android/rendering/
TransferQueue.h 46 GLboolean scissor[1]; member in struct:WebCore::GLState
TransferQueue.cpp 560 glGetBooleanv(GL_SCISSOR_TEST, m_GLStateBeforeBlit.scissor);
588 if (m_GLStateBeforeBlit.scissor[0])
  /external/webkit/Source/WebCore/platform/graphics/gpu/
SharedGraphicsContext3D.h 79 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height);
SharedGraphicsContext3D.cpp 131 void SharedGraphicsContext3D::scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height) function in class:WebCore::SharedGraphicsContext3D
133 m_context->scissor(x, y, width, height);
  /frameworks/native/opengl/libagl/
matrix.cpp 653 c->viewport.scissor.x,
654 c->viewport.scissor.y,
655 c->viewport.scissor.w,
656 c->viewport.scissor.h);
668 c->viewport.scissor.x = x;
669 c->viewport.scissor.y = y;
670 c->viewport.scissor.w = w;
671 c->viewport.scissor.h = h;
677 c->rasterizer.procs.scissor(c, x, y, w, h);
context.h 529 } scissor; member in struct:android::gl::viewport_t
  /external/webkit/Source/WebCore/platform/graphics/chromium/
LayerRendererChromium.cpp 529 // necessary transformations, scissor rectangles, render surfaces, etc.
637 // The render surface scissor rect is the scissor rect that needs to
665 // Layers inherit the scissor rect from their superlayer.
675 IntRect scissor = drawLayer->scissorRect(); local
676 scissor.intersect(transformedLayerRect);
677 drawLayer->setScissorRect(scissor);
    [all...]
GLES2Canvas.cpp 251 m_context->scissor(intX, m_size.height() - intHeight - intY, intWidth, intHeight);
    [all...]
  /system/core/include/pixelflinger/
pixelflinger.h 213 // scissor
214 void (*scissor)(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height); member in struct:__anon44036
  /external/skia/src/gpu/gl/
GrGpuGL.cpp 1225 GrGLIRect scissor; local
    [all...]
  /frameworks/native/services/surfaceflinger/
SurfaceFlinger.cpp     [all...]
  /system/core/include/private/pixelflinger/
ggl_context.h 510 scissor_t scissor; member in struct:android::state_t
  /external/webkit/Source/WebKit/chromium/public/
WebGraphicsContext3D.h 275 virtual void scissor(WGC3Dint x, WGC3Dint y, WGC3Dsizei width, WGC3Dsizei height) = 0;
  /external/webkit/Source/WebKit/chromium/src/
GraphicsContext3DInternal.h 181 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height);
GraphicsContext3DChromium.cpp 598 DELEGATE_TO_IMPL_4(scissor, GC3Dint, GC3Dint, GC3Dsizei, GC3Dsizei)
    [all...]
  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.h 186 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height);
WebGLRenderingContext.idl     [all...]
WebGLRenderingContext.cpp 2928 void WebGLRenderingContext::scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height) function in class:WebCore::__anon16119::WebGLRenderingContext
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/
GraphicsContext3D.h 712 void scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height);
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/opengl/
GraphicsContext3DOpenGL.cpp 903 void GraphicsContext3D::scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height) function in class:WebCore::GraphicsContext3D
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsContext3DQt.cpp 1184 void GraphicsContext3D::scissor(GC3Dint x, GC3Dint y, GC3Dsizei width, GC3Dsizei height) function in class:WebCore::GraphicsContext3D
    [all...]

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