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    Searched refs:setAngularVelocity (Results 1 - 8 of 8) sorted by null

  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsRigidBody.java 455 public void setAngularVelocity(Vector3f vec) {
456 setAngularVelocity(objectId, vec);
460 private native void setAngularVelocity(long objectId, Vector3f vec);
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
RigidBodyControl.java 84 control.setAngularVelocity(getAngularVelocity());
VehicleControl.java 88 control.setAngularVelocity(getAngularVelocity());
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestPhysicsCar.java 218 vehicle.setAngularVelocity(Vector3f.ZERO);
TestAttachDriver.java 287 vehicle.setAngularVelocity(Vector3f.ZERO);
TestFancyCar.java 254 player.setAngularVelocity(Vector3f.ZERO);
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsRigidBody.java 427 public void setAngularVelocity(Vector3f vec) {
428 rBody.setAngularVelocity(Converter.convert(vec, tempVec));
  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_PhysicsRigidBody.cpp 522 * Method: setAngularVelocity
535 body->setAngularVelocity(vec);
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