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    Searched refs:setCcdMotionThreshold (Results 1 - 17 of 17) sorted by null

  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsCharacter.java 247 public void setCcdMotionThreshold(float threshold) {
248 setCcdMotionThreshold(objectId, threshold);
251 private native void setCcdMotionThreshold(long objectId, float threshold);
307 setCcdMotionThreshold(capsule.readFloat("ccdMotionThreshold", 0));
PhysicsGhostObject.java 257 public void setCcdMotionThreshold(float threshold) {
258 setCcdMotionThreshold(objectId, threshold);
261 private native void setCcdMotionThreshold(long objectId, float threshold);
298 setCcdMotionThreshold(capsule.readFloat("ccdMotionThreshold", 0));
PhysicsRigidBody.java 284 public void setCcdMotionThreshold(float threshold) {
285 setCcdMotionThreshold(objectId, threshold);
288 private native void setCcdMotionThreshold(long objectId, float threshold);
744 setCcdMotionThreshold(capsule.readFloat("ccdMotionThreshold", 0));
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsCharacter.java 226 public void setCcdMotionThreshold(float threshold) {
227 gObject.setCcdMotionThreshold(threshold);
286 setCcdMotionThreshold(capsule.readFloat("ccdMotionThreshold", 0));
PhysicsGhostObject.java 248 public void setCcdMotionThreshold(float threshold) {
249 gObject.setCcdMotionThreshold(threshold);
281 setCcdMotionThreshold(capsule.readFloat("ccdMotionThreshold", 0));
PhysicsRigidBody.java 293 public void setCcdMotionThreshold(float threshold) {
294 rBody.setCcdMotionThreshold(threshold);
695 setCcdMotionThreshold(capsule.readFloat("ccdMotionThreshold", 0));
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
GhostControl.java 71 control.setCcdMotionThreshold(getCcdMotionThreshold());
CharacterControl.java 65 control.setCcdMotionThreshold(getCcdMotionThreshold());
RigidBodyControl.java 69 control.setCcdMotionThreshold(getCcdMotionThreshold());
VehicleControl.java 89 control.setCcdMotionThreshold(getCcdMotionThreshold());
KinematicRagdollControl.java 807 * @see PhysicsRigidBody#setCcdMotionThreshold(float)
810 public void setCcdMotionThreshold(float value) {
812 link.rigidBody.setCcdMotionThreshold(value);
829 * @see PhysicsRigidBody#setCcdMotionThreshold(float)
831 * @deprecated use getBoneRigidBody(String BoneName).setCcdMotionThreshold(float) instead
837 link.rigidBody.setCcdMotionThreshold(value);
    [all...]
  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestCcd.java 136 bulletg.getControl(RigidBodyControl.class).setCcdMotionThreshold(0.1f);
TestBoneRagdoll.java 188 bulletNode.setCcdMotionThreshold(0.001f);
203 bulletNode.setCcdMotionThreshold(0.001f);
TestWalkingChar.java 401 bulletControl.setCcdMotionThreshold(0.1f);
  /external/jmonkeyengine/engine/src/bullet-native/
com_jme3_bullet_objects_PhysicsGhostObject.cpp 249 * Method: setCcdMotionThreshold
260 ghost->setCcdMotionThreshold(value);
com_jme3_bullet_objects_PhysicsCharacter.cpp 308 * Method: setCcdMotionThreshold
319 ghost->setCcdMotionThreshold(value);
com_jme3_bullet_objects_PhysicsRigidBody.cpp 240 * Method: setCcdMotionThreshold
251 body->setCcdMotionThreshold(value);
    [all...]

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