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    Searched refs:setKinematic (Results 1 - 8 of 8) sorted by null

  /external/jmonkeyengine/engine/src/test/jme3test/bullet/
TestKinematicAddToPhysicsSpaceIssue.java 43 physicsSphere.getControl(RigidBodyControl.class).setKinematic(true);
47 physicsSphere.getControl(RigidBodyControl.class).setKinematic(false);
57 physicsSphere2.getControl(RigidBodyControl.class).setKinematic(false);
59 physicsSphere2.getControl(RigidBodyControl.class).setKinematic(false);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/
PhysicsRigidBody.java 262 public void setKinematic(boolean kinematic) {
264 setKinematic(objectId, kinematic);
267 private native void setKinematic(long objectId, boolean kinematic);
738 setKinematic(capsule.readBoolean("kinematic", false));
  /external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/
KinematicRagdollControl.java 367 baseRigidBody.setKinematic(mode == Mode.Kinetmatic);
392 shapeNode.setKinematic(mode == Mode.Kinetmatic);
677 baseRigidBody.setKinematic(mode == Mode.Kinetmatic);
681 link.rigidBody.setKinematic(mode == Mode.Kinetmatic);
730 link.rigidBody.setKinematic(true);
    [all...]
RigidBodyControl.java 76 control.setKinematic(isKinematic());
VehicleControl.java 96 control.setKinematic(isKinematic());
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/
PhysicsSpace.java 602 node.setKinematic(false);
606 node.setKinematic(true);
    [all...]
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/
PhysicsRigidBody.java 269 public void setKinematic(boolean kinematic) {
689 setKinematic(capsule.readBoolean("kinematic", false));
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/
PhysicsSpace.java 549 node.setKinematic(false);
553 node.setKinematic(true);
    [all...]

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