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  /external/skia/src/core/
SkBlitter_RGB16.cpp 708 uint16_t* span16 = (uint16_t*)fBuffer; local
709 shader->shadeSpan16(x, y, span16, width);
710 SkBlendRGB16(span16, device, SkAlpha255To256(alpha), width);
741 uint16_t* span16 = (uint16_t*)fBuffer; local
743 shader->shadeSpan16(x, y, span16, width);
745 SkBlendRGB16(span16, dst, scale, width);
750 shader->shadeSpan16(x, y, span16, width);
751 SkBlendRGB16(span16, dst, scale, width);
767 uint16_t* span16 = (uint16_t*)span; local
782 shader->shadeSpan16(x, y, span16, count)
    [all...]
SkShader.cpp 105 void SkShader::shadeSpan16(int x, int y, uint16_t span16[], int count) {
106 SkASSERT(span16);
  /cts/suite/pts/hostTests/browser/browserlauncher/assets/octane/css/
bootstrap.css 1447 table .span16 {
    [all...]

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