/frameworks/base/graphics/java/android/graphics/ |
EmbossMaskFilter.java | 25 * @param specular coefficient for specular highlights (e.g. 8) 29 public EmbossMaskFilter(float[] direction, float ambient, float specular, float blurRadius) { 33 native_instance = nativeConstructor(direction, ambient, specular, blurRadius); 36 private static native int nativeConstructor(float[] direction, float ambient, float specular, float blurRadius);
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/external/skia/src/animator/ |
SkDrawEmboss.h | 21 SkScalar radius, ambient, specular; member in class:SkDrawEmboss
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SkDrawEmboss.cpp | 18 SK_MEMBER(specular, Float) 32 return SkBlurMaskFilter::CreateEmboss(direction.begin(), ambient, specular, radius);
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/external/skia/include/effects/ |
SkBlurMaskFilter.h | 50 @param specular coefficient for specular highlights (e.g. 8) 55 SkScalar ambient, SkScalar specular,
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/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
EmbossMaskFilter_Delegate.java | 59 float specular, float blurRadius) {
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
MTLLoader.java | 67 protected ColorRGBA specular = new ColorRGBA(); field in class:MTLLoader 111 specular.set(ColorRGBA.Black); 143 material.setColor("Specular", specular.clone()); 210 specular.set(readColor()); 215 if (specular.equals(ColorRGBA.Black)){ 216 specular.set(ColorRGBA.White); 241 // NOTE: since specular color is modulated with specmap 243 if (specular.equals(ColorRGBA.Black)){ 244 specular.set(ColorRGBA.White) [all...] |
/external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/ |
simple_water.frag | 92 // vec4 specular =vec4(pow(max(dot(H, vNorm), 0.0), exponent)); 97 // vec4 specular =vec4( pow(max(dot(R, E), 0.0),exponent)); 100 //calculate specular highlight 106 vec4 specular = vec4(0.0,0.0,0.0,0.0); 109 specular = vec4(stemp); 125 gl_FragColor =(refr+ refl*(1.0-fresnelTerm))+specular;
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MaterialLoader.java | 63 private ColorRGBA ambient, diffuse, specular, emissive; field in class:MaterialLoader 230 }else if (keyword.equals("specular")){ 232 specular = new ColorRGBA(); 233 specular.r = Float.parseFloat(subsplit[0]); 234 specular.g = Float.parseFloat(subsplit[1]); 235 specular.b = Float.parseFloat(subsplit[2]); 239 specular.a = unknown; 243 specular.a = 1f; 375 if(specular != null){ 376 mat.setColor("Specular", specular) [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
RenderContext.java | 249 * Specular color (GL1 only) 251 public ColorRGBA specular; field in class:RenderContext 315 ambient = diffuse = specular = color = null;
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/frameworks/base/core/jni/android/graphics/ |
MaskFilter.cpp | 27 static SkMaskFilter* createEmboss(JNIEnv* env, jobject, jfloatArray dirArray, float ambient, float specular, float radius) { 38 SkFloatToScalar(specular),
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/external/skia/src/effects/ |
SkEmbossMask.cpp | 86 int specular = light.fSpecular; local 140 // specular is 4.4 142 // and then possibly cache a 256 table for a given specular 145 for (int i = specular >> 4; i > 0; --i) {
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SkEmbossMaskFilter.cpp | 26 SkScalar ambient, SkScalar specular, 35 // specular should be 0..15.99 as a scalar 36 int sp = pin2byte(SkScalarToFixed(specular) >> 12);
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/frameworks/native/opengl/libagl/ |
light.cpp | 75 init_white(c->lighting.lights[0].specular); 85 c->lighting.front.specular.a = 0x10000; 254 vmul3(l.implicitSpecular.v, material.specular.v, l.specular.v); 256 // this is just a flag to tell if we have a specular component 326 vmul3(l.implicitSpecular.v, material.specular.v, l.specular.v); 327 // this is just a flag to tell if we have a specular component 404 // specular 533 what = light.specular.v [all...] |
context.h | 285 vec4_t specular; member in struct:android::gl::light_t 305 vec4_t specular; member in struct:android::gl::material_t
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/external/jmonkeyengine/engine/src/tools/jme3tools/optimize/ |
TextureAtlas.java | 146 Texture specular = getMaterialTexture(geometry, "SpecularMap"); local 159 if (specular != null && specular.getKey() != null) { 160 addTexture(specular, "SpecularMap", keyName); 262 throw new IllegalStateException(mapName + " " + name + " does not fit " + rootMapName + " tile size. Make sure all textures (diffuse, normal, specular) for one model are the same size.");
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/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
d3dtypes.h | 216 D3DCOLOR specular; /* Specular component of vertex */
member in union:_D3DTLVERTEX::__anon12999 251 D3DCOLOR specular; /* Specular component of vertex */
member in union:_D3DLVERTEX::__anon13006 450 D3DCOLORVALUE specular; /* Specular 'shininess' */
member in union:_D3DMATERIAL::__anon13019 458 D3DVALUE power; /* Sharpness if specular highlight */
702 D3DRENDERSTATE_SPECULARENABLE = 29, /* TRUE to enable specular */
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D3DTYPES.H | 216 D3DCOLOR specular; /* Specular component of vertex */
member in union:_D3DTLVERTEX::__anon13182 251 D3DCOLOR specular; /* Specular component of vertex */
member in union:_D3DLVERTEX::__anon13189 450 D3DCOLORVALUE specular; /* Specular 'shininess' */
member in union:_D3DMATERIAL::__anon13202 458 D3DVALUE power; /* Sharpness if specular highlight */
702 D3DRENDERSTATE_SPECULARENABLE = 29, /* TRUE to enable specular */
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/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/ |
LwjglGL1Renderer.java | 192 setMaterialColor(GL_SPECULAR, context.specular, ColorRGBA.Black); 218 context.specular = null; 235 context.specular = (ColorRGBA) val; [all...] |
/cts/suite/pts/hostTests/browser/browserlauncher/assets/octane/ |
raytrace.js | 781 // Phong specular highlights
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/external/v8/benchmarks/ |
raytrace.js | 781 // Phong specular highlights
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/external/webkit/PerformanceTests/SunSpider/tests/v8-v4/ |
v8-raytrace.js | 807 // Phong specular highlights
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/external/webkit/PerformanceTests/SunSpider/tests/v8-v5/ |
v8-raytrace.js | 807 // Phong specular highlights
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/external/webkit/PerformanceTests/SunSpider/tests/v8-v6/ |
v8-raytrace.js | 776 // Phong specular highlights
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/prebuilts/sdk/10/ |
android.jar | |
/prebuilts/sdk/12/ |
android.jar | |