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Searched
refs:stayWithin
(Results
1 - 12
of
12
) sorted by null
/external/webkit/Source/WebCore/rendering/
CounterNode.h
65
CounterNode* nextInPreOrder(const CounterNode*
stayWithin
= 0) const;
66
CounterNode* nextInPreOrderAfterChildren(const CounterNode*
stayWithin
= 0) const;
CounterNode.cpp
55
CounterNode* CounterNode::nextInPreOrderAfterChildren(const CounterNode*
stayWithin
) const
57
if (this ==
stayWithin
)
64
if (!current || current ==
stayWithin
)
70
CounterNode* CounterNode::nextInPreOrder(const CounterNode*
stayWithin
) const
75
return nextInPreOrderAfterChildren(
stayWithin
);
RenderCounter.cpp
157
static RenderObject* nextInPreOrder(const RenderObject* object, const Element*
stayWithin
, bool skipDescendants = false)
192
if (self ==
stayWithin
)
428
Element*
stayWithin
= parentElement(object);
430
for (RenderObject* currentRenderer = nextInPreOrder(object,
stayWithin
); currentRenderer; currentRenderer = nextInPreOrder(currentRenderer,
stayWithin
, skipDescendants)) {
442
if (
stayWithin
== parentElement(currentRenderer) && currentCounter->hasResetType())
RenderObject.h
161
RenderObject* nextInPreOrder(const RenderObject*
stayWithin
) const;
163
RenderObject* nextInPreOrderAfterChildren(const RenderObject*
stayWithin
) const;
[
all
...]
RenderObject.cpp
369
RenderObject* RenderObject::nextInPreOrder(const RenderObject*
stayWithin
) const
374
return nextInPreOrderAfterChildren(
stayWithin
);
377
RenderObject* RenderObject::nextInPreOrderAfterChildren(const RenderObject*
stayWithin
) const
379
if (this ==
stayWithin
)
386
if (!current || current ==
stayWithin
)
[
all
...]
/external/webkit/Source/WebCore/page/
FrameTree.cpp
256
Frame* FrameTree::traverseNext(const Frame*
stayWithin
) const
260
ASSERT(!
stayWithin
|| child->tree()->isDescendantOf(
stayWithin
));
264
if (m_thisFrame ==
stayWithin
)
269
ASSERT(!
stayWithin
|| sibling->tree()->isDescendantOf(
stayWithin
));
274
while (!sibling && (!
stayWithin
|| frame->tree()->parent() !=
stayWithin
)) {
282
ASSERT(!
stayWithin
|| !sibling || sibling->tree()->isDescendantOf(
stayWithin
));
[
all
...]
FrameTree.h
56
Frame* traverseNext(const Frame*
stayWithin
= 0) const;
/external/webkit/Source/WebCore/inspector/front-end/
utilities.js
133
Node.prototype.traverseNextTextNode = function(
stayWithin
)
135
var node = this.traverseNextNode(
stayWithin
);
140
node = node.traverseNextNode(
stayWithin
);
564
function traverseNextNode(
stayWithin
)
573
if (
stayWithin
&& this ===
stayWithin
)
581
while (node && !node.nextSibling && (!
stayWithin
|| !node.parentNode || node.parentNode !==
stayWithin
))
589
function traversePreviousNode(
stayWithin
)
593
if (
stayWithin
&& this === stayWithin
[
all
...]
treeoutline.js
851
TreeElement.prototype.traverseNextTreeElement = function(skipHidden,
stayWithin
, dontPopulate, info)
866
if (this ===
stayWithin
)
874
while (element && !element.root && !(skipHidden ? (element.revealed() ? element.nextSibling : null) : element.nextSibling) && element.parent !==
stayWithin
) {
DataGrid.js
[
all
...]
/external/webkit/Source/WebCore/dom/
Node.h
390
// This uses the same order that tags appear in the source file. If the
stayWithin
393
Node* traverseNextNode(const Node*
stayWithin
= 0) const;
396
Node* traverseNextSibling(const Node*
stayWithin
= 0) const;
399
Node* traversePreviousNode(const Node*
stayWithin
= 0) const;
405
Node* traversePreviousNodePostOrder(const Node*
stayWithin
= 0) const;
406
Node* traversePreviousSiblingPostOrder(const Node*
stayWithin
= 0) const;
Node.cpp
1116
Node* Node::traverseNextNode(const Node*
stayWithin
) const
1120
if (this ==
stayWithin
)
1125
while (n && !n->nextSibling() && (!
stayWithin
|| n->parentNode() !=
stayWithin
))
[
all
...]
Completed in 165 milliseconds