HomeSort by relevance Sort by last modified time
    Searched refs:stayWithin (Results 1 - 12 of 12) sorted by null

  /external/webkit/Source/WebCore/rendering/
CounterNode.h 65 CounterNode* nextInPreOrder(const CounterNode* stayWithin = 0) const;
66 CounterNode* nextInPreOrderAfterChildren(const CounterNode* stayWithin = 0) const;
CounterNode.cpp 55 CounterNode* CounterNode::nextInPreOrderAfterChildren(const CounterNode* stayWithin) const
57 if (this == stayWithin)
64 if (!current || current == stayWithin)
70 CounterNode* CounterNode::nextInPreOrder(const CounterNode* stayWithin) const
75 return nextInPreOrderAfterChildren(stayWithin);
RenderCounter.cpp 157 static RenderObject* nextInPreOrder(const RenderObject* object, const Element* stayWithin, bool skipDescendants = false)
192 if (self == stayWithin)
428 Element* stayWithin = parentElement(object);
430 for (RenderObject* currentRenderer = nextInPreOrder(object, stayWithin); currentRenderer; currentRenderer = nextInPreOrder(currentRenderer, stayWithin, skipDescendants)) {
442 if (stayWithin == parentElement(currentRenderer) && currentCounter->hasResetType())
RenderObject.h 161 RenderObject* nextInPreOrder(const RenderObject* stayWithin) const;
163 RenderObject* nextInPreOrderAfterChildren(const RenderObject* stayWithin) const;
    [all...]
RenderObject.cpp 369 RenderObject* RenderObject::nextInPreOrder(const RenderObject* stayWithin) const
374 return nextInPreOrderAfterChildren(stayWithin);
377 RenderObject* RenderObject::nextInPreOrderAfterChildren(const RenderObject* stayWithin) const
379 if (this == stayWithin)
386 if (!current || current == stayWithin)
    [all...]
  /external/webkit/Source/WebCore/page/
FrameTree.cpp 256 Frame* FrameTree::traverseNext(const Frame* stayWithin) const
260 ASSERT(!stayWithin || child->tree()->isDescendantOf(stayWithin));
264 if (m_thisFrame == stayWithin)
269 ASSERT(!stayWithin || sibling->tree()->isDescendantOf(stayWithin));
274 while (!sibling && (!stayWithin || frame->tree()->parent() != stayWithin)) {
282 ASSERT(!stayWithin || !sibling || sibling->tree()->isDescendantOf(stayWithin));
    [all...]
FrameTree.h 56 Frame* traverseNext(const Frame* stayWithin = 0) const;
  /external/webkit/Source/WebCore/inspector/front-end/
utilities.js 133 Node.prototype.traverseNextTextNode = function(stayWithin)
135 var node = this.traverseNextNode(stayWithin);
140 node = node.traverseNextNode(stayWithin);
564 function traverseNextNode(stayWithin)
573 if (stayWithin && this === stayWithin)
581 while (node && !node.nextSibling && (!stayWithin || !node.parentNode || node.parentNode !== stayWithin))
589 function traversePreviousNode(stayWithin)
593 if (stayWithin && this === stayWithin
    [all...]
treeoutline.js 851 TreeElement.prototype.traverseNextTreeElement = function(skipHidden, stayWithin, dontPopulate, info)
866 if (this === stayWithin)
874 while (element && !element.root && !(skipHidden ? (element.revealed() ? element.nextSibling : null) : element.nextSibling) && element.parent !== stayWithin) {
DataGrid.js     [all...]
  /external/webkit/Source/WebCore/dom/
Node.h 390 // This uses the same order that tags appear in the source file. If the stayWithin
393 Node* traverseNextNode(const Node* stayWithin = 0) const;
396 Node* traverseNextSibling(const Node* stayWithin = 0) const;
399 Node* traversePreviousNode(const Node* stayWithin = 0) const;
405 Node* traversePreviousNodePostOrder(const Node* stayWithin = 0) const;
406 Node* traversePreviousSiblingPostOrder(const Node* stayWithin = 0) const;
Node.cpp 1116 Node* Node::traverseNextNode(const Node* stayWithin) const
1120 if (this == stayWithin)
1125 while (n && !n->nextSibling() && (!stayWithin || n->parentNode() != stayWithin))
    [all...]

Completed in 165 milliseconds