/frameworks/base/libs/hwui/ |
Program.cpp | 48 texCoords = bindAttrib("texCoords", kBindingTexCoords); 50 texCoords = -1; 183 if (texCoords >= 0 && !mHasSampler) {
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Layer.h | 65 texCoords.set( 241 Rect texCoords;
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OpenGLRenderer.h | 578 * @param texCoords The texture coordinates of each vertex 588 GLvoid* vertices, GLvoid* texCoords, GLenum drawMode, GLsizei elementsCount, 726 void setupDrawMesh(GLvoid* vertices, GLvoid* texCoords = NULL, GLuint vbo = 0); 727 void setupDrawMeshIndices(GLvoid* vertices, GLvoid* texCoords);
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LayerRenderer.cpp | 216 layer->texCoords.set(0.0f, height / float(layer->getHeight()), 261 layer->texCoords.set(0.0f, height / float(layer->getHeight()), 283 layer->texCoords.set(0.0f, 1.0f, 1.0f, 0.0f);
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Program.h | 368 * Name of the texCoords attribute if it exists, -1 otherwise. 370 int texCoords;
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OpenGLRenderer.cpp | 746 layer->texCoords.set(0.0f, bounds.getHeight() / float(layer->getHeight()), 943 const Rect& texCoords = layer->texCoords; 944 resetDrawTextureTexCoords(texCoords.left, texCoords.top, 945 texCoords.right, texCoords.bottom); [all...] |
Caches.cpp | 357 GLuint slot = currentProgram->texCoords;
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/frameworks/native/services/surfaceflinger/ |
LayerBase.cpp | 402 struct TexCoords { 417 TexCoords texCoords[4]; 418 texCoords[0].u = left; 419 texCoords[0].v = top; 420 texCoords[1].u = left; 421 texCoords[1].v = bottom; 422 texCoords[2].u = right; 423 texCoords[2].v = bottom; 424 texCoords[3].u = right [all...] |
/external/jmonkeyengine/engine/src/niftygui/com/jme3/niftygui/ |
RenderDeviceJme.java | 269 FloatBuffer texCoords = (FloatBuffer) quadModTC.getData();
279 texCoords.rewind();
280 texCoords.put(startX).put(startY);
281 texCoords.put(endX).put(startY);
282 texCoords.put(endX).put(endY);
283 texCoords.put(startX).put(endY);
284 texCoords.flip();
285 quadModTC.updateData(texCoords);
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/frameworks/native/opengl/tests/linetex/ |
linetex.cpp | 89 const GLfloat texCoords[4][2] = { 104 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
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/frameworks/native/opengl/tests/fillrate/ |
fillrate.cpp | 100 const GLfloat texCoords[4][2] = { 117 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
LoopBlinnPathProcessor.cpp | 255 // texCoords may be null when the klm coordinates have not been 258 const LoopBlinnTextureCoords::Result* texCoords); 490 const LoopBlinnTextureCoords::Result* texCoords) 498 if (texCoords) { 501 texCoords->klmCoordinates[i].x(), 502 texCoords->klmCoordinates[i].y(), 503 texCoords->klmCoordinates[i].z()); 569 LoopBlinnTextureCoords::Result texCoords = 571 if (texCoords.hasRenderingArtifact) { 579 if (!texCoords.isLineOrPoint) [all...] |
/frameworks/native/opengl/tests/filter/ |
filter.cpp | 148 const GLfloat texCoords[4][2] = { 177 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
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/frameworks/native/opengl/tests/gl_jni/jni/ |
gl_code.cpp | 158 const GLfixed texCoords[] = { 167 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
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/frameworks/native/opengl/tests/tritex/ |
tritex.cpp | 239 const GLfixed texCoords[] = {
254 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
OBJLoader.java | 68 protected final ArrayList<Vector2f> texCoords = new ArrayList<Vector2f>(); 164 texCoords.clear(); 263 vx.vt = texCoords.get(vt - 1); 363 texCoords.add(readVector2());
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/frameworks/native/opengl/tests/gl_basic/ |
gl_basic.cpp | 348 const GLfixed texCoords[] = { 358 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
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/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/ |
MeshLoader.java | 425 int texCoords = parseInt(attribs.getValue("texture_coords"), 0); 426 for (int i = 0; i < texCoords; i++) {
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/external/quake/quake/src/WinQuake/ |
gl_rmain.cpp | 234 float texCoords[] = { 257 glTexCoordPointer(2, GL_FLOAT, 0, texCoords); [all...] |
/external/skia/src/gpu/ |
GrContext.cpp | [all...] |