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    Searched refs:texCount (Results 1 - 9 of 9) sorted by null

  /frameworks/native/opengl/tests/gl_perf/
fragment_shaders.cpp 4 uint32_t texCount;
filltest.cpp 43 printf("\nvarColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\n");
47 if (gFragmentTests[num]->texCount) {
  /external/skia/include/utils/
SkMeshUtils.h 33 size_t texCount() const { return fTexCount; }
  /frameworks/rs/driver/
rsdShader.h 73 StateBasedKey(uint32_t texCount) : mShaderID(0) {
74 mTextureTargets = new uint32_t[texCount];
  /frameworks/base/tests/RenderScriptTests/PerfTest/src/com/android/perftest/
FillTest.java 112 for (int texCount = 0; texCount < 3; texCount ++) {
TorusTest.java 208 for (int texCount = 0; texCount < 3; texCount ++) {
  /packages/wallpapers/MagicSmoke/src/com/android/magicsmoke/
MagicSmokeRS.java 372 for (int texCount = 0; texCount < 5; texCount ++) {
384 for (int texCount = 0; texCount < 4; texCount ++) {
  /frameworks/base/tests/RenderScriptTests/MiscSamples/src/com/example/android/rs/miscsamples/
RsRenderStatesRS.java 284 for (int texCount = 0; texCount < 3; texCount ++) {
  /frameworks/base/graphics/jni/
android_renderscript_RenderScript.cpp     [all...]

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