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    Searched refs:texName (Results 1 - 11 of 11) sorted by null

  /frameworks/base/graphics/java/android/graphics/
SurfaceTexture.java 94 * @param texName the OpenGL texture object name (e.g. generated via glGenTextures)
96 public SurfaceTexture(int texName) {
97 this(texName, false);
103 * @param texName the OpenGL texture object name (e.g. generated via glGenTextures)
111 public SurfaceTexture(int texName, boolean allowSynchronousMode) {
120 nativeInit(texName, new WeakReference<SurfaceTexture>(this), allowSynchronousMode);
193 * @param texName The name of the OpenGL ES texture that will be created. This texture name
196 public void attachToGLContext(int texName) {
197 int err = nativeAttachToGLContext(texName);
301 private native void nativeInit(int texName, Object weakSelf, boolean allowSynchronousMode)
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  /frameworks/native/services/surfaceflinger/
LayerScreenshot.cpp 140 GLuint texName = mTextureName;
142 texName = mFlinger->getProtectedTexName();
153 glBindTexture(GL_TEXTURE_2D, texName);
  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MaterialLoader.java 65 private String texName;
145 if (texName != null){
146 textures[texUnit].setName(texName);
147 texName = null;
192 texName = split[1];
194 texName = null;
  /frameworks/base/core/jni/android/graphics/
SurfaceTexture.cpp 179 static void SurfaceTexture_init(JNIEnv* env, jobject thiz, jint texName,
182 sp<SurfaceTexture> surfaceTexture(new SurfaceTexture(texName, allowSynchronous));
  /frameworks/base/graphics/java/android/renderscript/
Program.java 337 * @param texName what the texture should be called in the
341 public BaseProgramBuilder addTexture(TextureType texType, String texName)
347 mTextureNames[mTextureCount] = texName;
  /frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
ColladaParser.java 279 String texName = samplerName;
299 texName = getString(ref);
304 //Log.v(TAG, "Extracted texture name " + texName);
305 return mImages.get(texName);
  /frameworks/native/libs/gui/tests/
SurfaceTexture_test.cpp 409 TextureRenderer(GLuint texName, const sp<SurfaceTexture>& st):
410 mTexName(texName),
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  /prebuilts/sdk/current/
android.jar 
  /prebuilts/sdk/12/
android.jar 
  /prebuilts/sdk/14/
android.jar 
  /prebuilts/sdk/15/
android.jar 

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