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    Searched refs:texUnit (Results 1 - 7 of 7) sorted by null

  /external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MaterialLoader.java 73 private int texUnit = 0;
139 textures[texUnit].setImage(loadedTexture.getImage());
140 textures[texUnit].setMinFilter(loadedTexture.getMinFilter());
141 textures[texUnit].setKey(loadedTexture.getKey());
144 textures[texUnit].setWrap(WrapMode.Repeat);
146 textures[texUnit].setName(texName);
149 textures[texUnit].setName(texKey.getName());
153 textures[texUnit].setImage(PlaceholderAssets.getPlaceholderImage());
165 textures[texUnit].setWrap(WrapMode.Repeat);
167 textures[texUnit].setWrap(WrapMode.Clamp)
    [all...]
  /sdk/emulator/opengl/tests/ut_renderer/
RendererContext.h 52 bool isTex2DEnable(int texunit) { return m_tex2DEnable[texunit]; }
79 bool getClientState(GLenum cap, int texUnit) {
91 return m_clientStateEnable[4 + texUnit];
  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h 91 void setActiveTexture(int texUnit) {m_activeTexture = texUnit; };
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h 91 void setActiveTexture(int texUnit) {m_activeTexture = texUnit; };
  /external/jmonkeyengine/engine/src/core/com/jme3/material/
Material.java 432 int texUnit = ((MatParamTexture) matParam).getUnit();
437 if (texParam.getUnit() > texUnit) {
457 int texUnit = val.getUnit();
463 if (texParam.getUnit() > texUnit) {
    [all...]
  /development/tools/emulator/opengl/system/GLESv2_enc/
GL2Encoder.h 60 bool updateHostTexture2DBinding(GLenum texUnit, GLenum newTarget);
GL2Encoder.cpp 798 bool GL2Encoder::updateHostTexture2DBinding(GLenum texUnit, GLenum newTarget)
803 m_state->setActiveTextureUnit(texUnit);
814 m_glActiveTexture_enc(this, texUnit);
    [all...]

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