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Searched
refs:texUnit
(Results
1 - 7
of
7
) sorted by null
/external/jmonkeyengine/engine/src/ogre/com/jme3/scene/plugins/ogre/
MaterialLoader.java
73
private int
texUnit
= 0;
139
textures[
texUnit
].setImage(loadedTexture.getImage());
140
textures[
texUnit
].setMinFilter(loadedTexture.getMinFilter());
141
textures[
texUnit
].setKey(loadedTexture.getKey());
144
textures[
texUnit
].setWrap(WrapMode.Repeat);
146
textures[
texUnit
].setName(texName);
149
textures[
texUnit
].setName(texKey.getName());
153
textures[
texUnit
].setImage(PlaceholderAssets.getPlaceholderImage());
165
textures[
texUnit
].setWrap(WrapMode.Repeat);
167
textures[
texUnit
].setWrap(WrapMode.Clamp)
[
all
...]
/sdk/emulator/opengl/tests/ut_renderer/
RendererContext.h
52
bool isTex2DEnable(int
texunit
) { return m_tex2DEnable[
texunit
]; }
79
bool getClientState(GLenum cap, int
texUnit
) {
91
return m_clientStateEnable[4 +
texUnit
];
/development/tools/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h
91
void setActiveTexture(int
texUnit
) {m_activeTexture =
texUnit
; };
/sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h
91
void setActiveTexture(int
texUnit
) {m_activeTexture =
texUnit
; };
/external/jmonkeyengine/engine/src/core/com/jme3/material/
Material.java
432
int
texUnit
= ((MatParamTexture) matParam).getUnit();
437
if (texParam.getUnit() >
texUnit
) {
457
int
texUnit
= val.getUnit();
463
if (texParam.getUnit() >
texUnit
) {
[
all
...]
/development/tools/emulator/opengl/system/GLESv2_enc/
GL2Encoder.h
60
bool updateHostTexture2DBinding(GLenum
texUnit
, GLenum newTarget);
GL2Encoder.cpp
798
bool GL2Encoder::updateHostTexture2DBinding(GLenum
texUnit
, GLenum newTarget)
803
m_state->setActiveTextureUnit(
texUnit
);
814
m_glActiveTexture_enc(this,
texUnit
);
[
all
...]
Completed in 224 milliseconds