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  /frameworks/opt/telephony/src/java/com/android/internal/telephony/cat/
ToneSettings.java 28 public Tone tone; field in class:ToneSettings
31 public ToneSettings(Duration duration, Tone tone, boolean vibrate) {
33 this.tone = tone;
39 tone = in.readParcelable(null);
49 dest.writeParcelable(tone, 0);
CommandParams.java 88 Tone tone, Duration duration, boolean vibrate) {
91 this.settings = new ToneSettings(duration, tone, vibrate);
CommandParamsFactory.java 306 // parse tone duration
772 Tone tone = null; local
777 ComprehensionTlv ctlv = searchForTag(ComprehensionTlvTag.TONE, ctlvs);
785 tone = Tone.fromInt(toneVal);
797 // parse tone duration
812 mCmdParams = new PlayToneParams(cmdDet, textMsg, tone, duration, vibrate);
    [all...]
  /packages/apps/Stk/src/com/android/stk/
TonePlayer.java 23 import com.android.internal.telephony.cat.Tone;
30 private static final HashMap<Tone, Integer> mToneMap = new HashMap<Tone, Integer>();
33 // Map STK tone ids to the system tone ids.
34 mToneMap.put(Tone.DIAL, ToneGenerator.TONE_SUP_DIAL);
35 mToneMap.put(Tone.BUSY, ToneGenerator.TONE_SUP_BUSY);
36 mToneMap.put(Tone.CONGESTION, ToneGenerator.TONE_SUP_CONGESTION);
37 mToneMap.put(Tone.RADIO_PATH_ACK, ToneGenerator.TONE_SUP_RADIO_ACK);
38 mToneMap.put(Tone.RADIO_PATH_NOT_AVAILABLE, ToneGenerator.TONE_SUP_RADIO_NOTAVAIL)
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ToneDialog.java 34 * Activity used for PLAY TONE command.
60 // Message id to signal tone duration timeout.
88 // Start playing tone and vibration
90 player.play(settings.tone);
128 settings = intent.getParcelableExtra("TONE");
  /external/icu4c/layout/
ThaiShaping.cpp 63 LEUnicode ThaiShaping::lowerRightTone(LEUnicode tone, le_uint8 glyphSet)
72 if (tone >= CH_MAITAIKHU && tone <= CH_NIKHAHIT) {
73 return lowerRightTones[glyphSet][tone - CH_MAITAIKHU];
76 return tone;
79 LEUnicode ThaiShaping::lowerLeftTone(LEUnicode tone, le_uint8 glyphSet)
88 if (tone >= CH_MAITAIKHU && tone <= CH_NIKHAHIT) {
89 return lowerLeftTones[glyphSet][tone - CH_MAITAIKHU];
92 return tone;
    [all...]
ThaiShaping.h 94 static LEUnicode lowerRightTone(LEUnicode tone, le_uint8 glyphSet);
95 static LEUnicode lowerLeftTone(LEUnicode tone, le_uint8 glyphSet);
96 static LEUnicode upperLeftTone(LEUnicode tone, le_uint8 glyphSet);
  /external/jmonkeyengine/engine/src/core/com/jme3/post/
HDRRenderer.java 78 private Material tone; field in class:HDRRenderer
237 tone.setFloat("A", exposure);
238 tone.setFloat("White", whiteLevel);
239 tone.setTexture("Lum", scene1[oppSrc]);
240 tone.setTexture("Lum2", scene1[curSrc]);
241 tone.setFloat("BlendFactor", blendFactor);
242 renderProcessing(r, out, tone);
271 tone.setTexture("Texture", mainScene);
322 tone = new Material(manager, "Common/MatDefs/Hdr/ToneMap.j3md");
323 tone.setFloat("A", 0.18f);
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  /external/arduino/hardware/arduino/cores/arduino/
WProgram.h 24 void tone(uint8_t _pin, unsigned int frequency, unsigned long duration = 0);
Tone.cpp 0 /* Tone.cpp
3 A Tone Generator Library
230 void tone(uint8_t _pin, unsigned int frequency, unsigned long duration) function
411 // currently). for the others, it should end the tone, but won't restore
537 // timer gets initialized next time we call tone().
  /external/libvorbis/lib/
Makefile.am 29 EXTRA_PROGRAMS = barkmel tone psytune
33 tone_SOURCES = tone.c
psy.h 136 float *tone,
mapping0.c 372 float *tone = _vorbis_block_alloc(vb,n/2*sizeof(*tone)); local
442 vector. This includes tone masking, peak limiting and ATH */
446 tone,
453 _analysis_output("toneL",seq,tone,n/2,1,0,0);
455 _analysis_output("toneR",seq,tone,n/2,1,0,0);
457 _analysis_output("tone",seq,tone,n/2,1,0,0);
461 /* third step; we offset the noise vectors, overlay tone
473 tone,
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  /frameworks/av/media/libstagefright/codecs/amrnb/common/include/
vad1.h 115 /* Note that each of the following three variables (vadreg, pitch and tone)
120 Word16 tone; /* flags for tone detection */ member in struct:__anon17777
  /hardware/libhardware_legacy/audio/
AudioPolicyCompatClient.h 71 virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream);
AudioPolicyCompatClient.cpp 130 status_t AudioPolicyCompatClient::startTone(ToneGenerator::tone_type tone,
  /hardware/libhardware/include/hardware/
bt_hf.h 103 * tone contains the dtmf character to be sent
105 typedef void (* bthf_dtmf_cmd_callback)(char tone);
audio_policy.h 348 /* request the playback of a tone on the specified stream.
353 audio_policy_tone_t tone,
  /frameworks/av/media/libstagefright/codecs/amrnb/common/src/
vad1.cpp 707 tone: flags indicating presence of a tone
778 /* if fullband pitch or tone have been detected for a while, initialize stat_count */
780 ((Word16)(st->tone & 0x7c00) == 0x7c00))
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  /packages/apps/Phone/src/com/android/phone/
EmergencyDialer.java 90 /** The DTMF tone volume relative to other sounds in the stream */
218 // a local audio signal, and is not as important as the dtmf tone itself.
224 Log.w(LOG_TAG, "Exception caught while creating local tone generator: " + e);
482 // retrieve the DTMF tone play back setting.
490 // a local audio signal, and is not as important as the dtmf tone itself.
497 Log.w(LOG_TAG, "Exception caught while creating local tone generator: " + e);
557 * Plays the specified tone for TONE_LENGTH_MS milliseconds.
559 * The tone is played locally, using the audio stream for phone calls.
563 * @param tone a tone code from {@link ToneGenerator
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  /hardware/libhardware_legacy/include/hardware_legacy/
AudioPolicyInterface.h 235 // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
237 virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream) = 0;
  /external/chromium/third_party/libjingle/source/talk/session/phone/
call.cc 345 // Check to see if we have a queued tone
349 int tone = queued_dtmf_.front(); local
352 LOG(LS_INFO) << "Call::ContinuePlayDTMF(" << tone << ")";
357 voice_channel->PressDTMF(tone, true);
361 // Post a message to play the next tone or at least clear the playing_dtmf_
  /packages/apps/Contacts/src/com/android/contacts/dialpad/
DialpadFragment.java 100 /** The DTMF tone volume relative to other sounds in the stream */
504 // retrieve the DTMF tone play back setting.
516 // a local audio signal, and is not as important as the dtmf tone itself.
522 Log.w(TAG, "Exception caught while creating local tone generator: " + e);
590 // Make sure we don't leave this activity with a tone still playing.
791 * When a key is pressed, we start playing DTMF tone, do vibration, and enter the digit
792 * immediately. When a key is released, we stop the tone. Note that the "key press" event will
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  /frameworks/av/services/audioflinger/
AudioPolicyService.cpp 68 // start tone playback thread
673 ALOGV("AudioCommandThread() processing start tone %d on stream %d",
683 ALOGV("AudioCommandThread() processing stop tone");
793 ALOGV("AudioCommandThread() adding tone start type %d, stream %d", type, stream);
804 ALOGV("AudioCommandThread() adding tone stop");
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AudioPolicyService.h 134 virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
144 // Thread used for tone playback and to send audio config commands to audio flinger
145 // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because startTone()
146 // and stopTone() are normally called with mLock locked and requesting a tone start or stop will cause
154 // commands for tone AudioCommand
184 // descriptor for requested tone playback event
203 ToneGenerator::tone_type mType; // tone type (START_TONE only)
228 ToneGenerator *mpToneGenerator; // the tone generator
314 sp<AudioCommandThread> mTonePlaybackThread; // tone playback thread

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