/external/mesa3d/src/glsl/ |
builtin_types.h | 66 const glsl_type *const glsl_type::vec4_type = & builtin_core_types[11]; member in class:glsl_type 104 { glsl_type::vec4_type, "emission" }, 105 { glsl_type::vec4_type, "ambient" }, 106 { glsl_type::vec4_type, "diffuse" }, 107 { glsl_type::vec4_type, "specular" }, 112 { glsl_type::vec4_type, "ambient" }, 113 { glsl_type::vec4_type, "diffuse" }, 114 { glsl_type::vec4_type, "specular" }, 115 { glsl_type::vec4_type, "position" }, 116 { glsl_type::vec4_type, "halfVector" } [all...] |
ir_variable.cpp | 174 glsl_type::get_array_instance(glsl_type::vec4_type, 203 glsl_type::get_array_instance(glsl_type::vec4_type, 207 glsl_type::get_array_instance(glsl_type::vec4_type, 265 glsl_type::get_array_instance(glsl_type::vec4_type, 0); 381 glsl_type::get_array_instance(glsl_type::vec4_type, 0); 413 glsl_type::get_array_instance(glsl_type::vec4_type,
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glsl_types.h | 154 static const glsl_type *const vec4_type; member in struct:glsl_type
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ast_function.cpp | 707 new(ctx) ir_variable(glsl_type::vec4_type, "mat_ctor_vec", [all...] |
ir.cpp | 1096 this->type = glsl_type::vec4_type; [all...] |