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    Searched refs:vertexAttrib (Results 1 - 2 of 2) sorted by null

  /development/tools/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h 221 const VertexAttribState *vertexAttrib = getState(index);
222 if (vertexAttrib == NULL) {
230 *ptr = (T)(vertexAttrib->bufferObject);
233 *ptr = (T)(vertexAttrib->enabled);
236 *ptr = (T)(vertexAttrib->size);
239 *ptr = (T)(vertexAttrib->stride);
242 *ptr = (T)(vertexAttrib->type);
245 *ptr = (T)(vertexAttrib->normalized);
  /sdk/emulator/opengl/shared/OpenglCodecCommon/
GLClientState.h 221 const VertexAttribState *vertexAttrib = getState(index);
222 if (vertexAttrib == NULL) {
230 *ptr = (T)(vertexAttrib->bufferObject);
233 *ptr = (T)(vertexAttrib->enabled);
236 *ptr = (T)(vertexAttrib->size);
239 *ptr = (T)(vertexAttrib->stride);
242 *ptr = (T)(vertexAttrib->type);
245 *ptr = (T)(vertexAttrib->normalized);

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