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Searched
refs:yout
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/core/
SkBitmapProcState_matrix_repeat.h
250
int32x4_t
yout
;
local
256
yout
= vandq_s32(ybase, vdupq_n_s32(0xffff));
259
yout
= vmulq_s32(
yout
, vdupq_n_s32(maxY+1));
261
/* put hi16 from xout over low16 from
yout
*/
262
yout
= vsriq_n_s32(
yout
, xout, 16);
264
/* and then
yout
has the interleaved upper 16's */
265
hi16 = vreinterpretq_s16_s32(
yout
);
SkBitmapProcState_matrix_clamp.h
223
int32x4_t xout,
yout
;
local
228
yout
= ybase;
232
yout
= vsriq_n_s32(
yout
, xout, 16);
233
hi16 = vreinterpretq_s16_s32 (
yout
);
Completed in 81 milliseconds