/external/jpeg/ |
jdsample.c | 300 * alternate pixel locations (a simple ordered dither pattern).
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jquant2.c | 16 * way to compute intercolor distances; it's unclear that ordered dither's [all...] |
jpeglib.h | 238 JDITHER_ORDERED, /* simple ordered dither */ 239 JDITHER_FS /* Floyd-Steinberg error diffusion dither */ [all...] |
jcsample.c | 208 * alternate pixel locations (a simple ordered dither pattern).
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jdmerge.c | 45 * We use 4x4 ordered dither array packed into 32 bits. This array is
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/external/qemu/distrib/jpeg-6b/ |
jdsample.c | 300 * alternate pixel locations (a simple ordered dither pattern).
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jquant2.c | 16 * way to compute intercolor distances; it's unclear that ordered dither's [all...] |
jpeglib.h | 238 JDITHER_ORDERED, /* simple ordered dither */ 239 JDITHER_FS /* Floyd-Steinberg error diffusion dither */ [all...] |
jcsample.c | 208 * alternate pixel locations (a simple ordered dither pattern).
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jdmerge.c | 45 * We use 4x4 ordered dither array packed into 32 bits. This array is
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/external/qemu/distrib/sdl-1.2.15/src/video/ps2gs/ |
SDL_gsyuv.c | 405 (1 << 26); /* Dither output */
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/external/skia/bench/ |
benchmain.cpp | 475 str.appendf(" dither=%s", ditherName);
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/external/webkit/Source/WebCore/platform/image-decoders/jpeg/ |
JPEGImageDecoder.cpp | 269 // FIXME -- Should reset dct_method and dither mode for final pass
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/frameworks/base/docs/html/guide/appendix/ |
media-formats.jd | 133 no dither applied for 24-bit.
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/external/skia/include/core/ |
SkPaint.h | 147 @param dither true to enable dithering, false to disable it 149 void setDither(bool dither); [all...] |
/external/skia/src/core/ |
SkBlitter_RGB16.cpp | 513 } else { // no dither 830 // don't dither if the shader is really 16bit [all...] |
/frameworks/base/core/jni/android/graphics/ |
Paint.cpp | 150 static void setDither(JNIEnv* env, jobject paint, jboolean dither) { 152 GraphicsJNI::getNativePaint(env, paint)->setDither(dither); [all...] |
/frameworks/base/graphics/java/android/graphics/drawable/ |
Drawable.java | 240 * Set to true to have the drawable dither its colors when drawn to a device 244 public void setDither(boolean dither) {} [all...] |
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/ |
Paint_Delegate.java | 326 /*package*/ static void setDither(Paint thisPaint, boolean dither) { 327 setFlag(thisPaint, Paint.DITHER_FLAG, dither); [all...] |
/cts/tests/tests/graphics/src/android/graphics/drawable/cts/ |
LayerDrawableTest.java | 766 public void setDither(boolean dither) { [all...] |
/external/chromium/chrome/browser/autocomplete/ |
autocomplete_popup_view_gtk.cc | 110 GDK_RGB_DITHER_NONE, 0, 0); // Don't dither.
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/external/qemu/distrib/sdl-1.2.15/src/file/ |
SDL_rwops.c | 149 /* Dither down to a codepage and hope for the best. */
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/external/qemu/distrib/sdl-1.2.15/src/video/ |
SDL_pixels.c | 491 /* Generate a 256 color dither palette */
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SDL_yuv_mmx.c | 63 The overall performanve gain to the C based dither was 30%-40%.
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/external/webkit/Source/WebCore/platform/graphics/ |
GraphicsContext3D.h | 163 DITHER = 0x0BD0, [all...] |