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full:library
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/external/webkit/Source/WebKit2/UIProcess/API/qt/
qwkpreferences_p.h
4
This
library
is free software; you can redistribute it and/or
5
modify it under the terms of the GNU
Library
General Public
9
This
library
is distributed in the hope that it will be useful,
12
Library
General Public License for more details.
14
You should have received a copy of the GNU
Library
General Public License
15
along with this
library
; see the file COPYING.LIB. If not, write to
/external/qemu/distrib/sdl-1.2.15/
README-SDL.txt
4
The Simple DirectMedia Layer (SDL for short) is a cross-platfrom
library
8
The Simple DirectMedia Layer
library
source code is available from:
11
This
library
is distributed under the terms of the GNU LGPL license:
/external/qemu/distrib/sdl-1.2.15/Xcode/SDL/pkg-support/devel-resources/
ReadMe.txt
1
The Simple DirectMedia Layer (SDL for short) is a cross-platform
library
designed to make it easy to write multi-media software, such as games and emulators.
3
The Simple DirectMedia Layer
library
source code is available from: http://www.libsdl.org/
5
This
library
is distributed under the terms of the GNU LGPL license: http://www.gnu.org/copyleft/lesser.htm
/development/tools/emulator/opengl/shared/OpenglOsUtils/
Android.mk
1
# This build script corresponds to a small
library
containing
4
# - dynamic
library
loading
9
### Guest
library
##############################################
10
$(call emugl-begin-static-
library
,libOpenglOsUtils)
/external/aac/libMpegTPDec/src/
version
2
/*
library
info */
/external/aac/libMpegTPEnc/src/
version
2
/*
library
info */
/external/chromium/base/memory/
scoped_native_library.h
18
// This class automatically unloads the loaded
library
in its destructor.
21
// Initializes with a NULL
library
.
24
// Takes ownership of the given
library
handle.
25
explicit ScopedNativeLibrary(NativeLibrary
library
);
27
// Opens the given
library
and manages its lifetime.
32
// Returns true if there's a valid
library
loaded.
37
// Takes ownership of the given
library
handle. Any existing handle will
39
void Reset(NativeLibrary
library
);
41
// Returns the native
library
handle and removes it from this object. The
/external/e2fsprogs/debian/attic/
e2fslibsg-dev.info
1
DESCR="
Library
of routines to manipulate an ext2 filesystem."
/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.build.tools/
plugin.xml
14
library
="buildTools.jar">
17
library
="feedTools.jar">
23
library
="buildTools.jar"
28
library
="buildTools.jar"
33
library
="buildTools.jar"
38
library
="buildTools.jar"
43
library
="buildTools.jar"
48
library
="buildTools.jar"
53
library
="buildTools.jar"
58
library
="buildTools.jar
[
all
...]
/external/elfutils/libelf-po/
POTFILES.in
4
#
Library
sources
/external/freetype/src/pshinter/
pshpic.c
29
FT_Init_Class_pshinter_interface( FT_Library
library
,
33
pshinter_module_class_pic_free( FT_Library
library
)
35
FT_PIC_Container* pic_container = &
library
->pic_container;
36
FT_Memory memory =
library
->memory;
48
pshinter_module_class_pic_init( FT_Library
library
)
50
FT_PIC_Container* pic_container = &
library
->pic_container;
53
FT_Memory memory =
library
->memory;
64
library
, &container->pshinter_interface );
68
pshinter_module_class_pic_free(
library
);
/external/libvorbis/win32/
vorbisenc.def
4
LIBRARY
/external/proguard/src/proguard/gui/splash/
package.html
2
This package contains a
library
for creating splash screens and animations
/external/valgrind/main/VEX/
HACKING.README
2
This directory and its children contain LibVEX, a
library
for dynamic
/frameworks/support/v7/gridlayout/
readme
2
Once we support binary
library
this will go away
/hardware/ti/wpan/tools/FM/FmRadioIf/
com.ti.fm.fmradioif.xml
4
<
library
name="fmradioif"
/sdk/testapps/gridlayoutTest/v7-gridlayout/src/
.readme
2
Once we support binary
library
this will go away
/tools/build/testapps/applibtest/app/
build.gradle
8
// A basic Android application split over a
library
and a main project.
/tools/build/testapps/applibtest/lib/
build.gradle
1
apply plugin: 'android-
library
'
/tools/build/testapps/libsTest/app/
build.gradle
8
// A basic Android application split over a
library
and a main project.
/tools/build/testapps/multiproject/app/
build.gradle
12
compile project(':
library
')
/tools/build/testapps/tictactoe/app/
build.gradle
4
// A basic Android application split over a
library
and a main project.
/tools/motodev/src/plugins/preflighting.core/configuration_files/
appvalidator.cfg
1
base_url=http://developer.motorola.com/docstools/
library
/motodev-app-validator
/tools/motodev/src/plugins/preflighting.core/configuration_files/macosx_x86/
appvalidator.cfg
1
base_url=http://developer.motorola.com/docstools/
library
/motodev-app-validator
/sdk/manifmerger/tests/src/com/android/manifmerger/data/
21_uses_lib_errors.xml
2
# Test merge of uses-
library
:
27
<!-- A
library
that is implicitly marked as required=true -->
28
<uses-
library
31
<!-- A
library
that is implicitly marked as required=true -->
32
<uses-
library
35
<!-- A
library
that is explicitly marked as required=true -->
36
<uses-
library
40
<!-- A
library
that is explicitly marked as required=false -->
41
<uses-
library
45
<!-- A
library
that is explicitly marked as required=false. Duplicated. --
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