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  /external/webkit/Source/WebKit2/UIProcess/API/qt/
qwkpreferences_p.h 4 This library is free software; you can redistribute it and/or
5 modify it under the terms of the GNU Library General Public
9 This library is distributed in the hope that it will be useful,
12 Library General Public License for more details.
14 You should have received a copy of the GNU Library General Public License
15 along with this library; see the file COPYING.LIB. If not, write to
  /external/qemu/distrib/sdl-1.2.15/
README-SDL.txt 4 The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library
8 The Simple DirectMedia Layer library source code is available from:
11 This library is distributed under the terms of the GNU LGPL license:
  /external/qemu/distrib/sdl-1.2.15/Xcode/SDL/pkg-support/devel-resources/
ReadMe.txt 1 The Simple DirectMedia Layer (SDL for short) is a cross-platform library designed to make it easy to write multi-media software, such as games and emulators.
3 The Simple DirectMedia Layer library source code is available from: http://www.libsdl.org/
5 This library is distributed under the terms of the GNU LGPL license: http://www.gnu.org/copyleft/lesser.htm
  /development/tools/emulator/opengl/shared/OpenglOsUtils/
Android.mk 1 # This build script corresponds to a small library containing
4 # - dynamic library loading
9 ### Guest library ##############################################
10 $(call emugl-begin-static-library,libOpenglOsUtils)
  /external/aac/libMpegTPDec/src/
version 2 /* library info */
  /external/aac/libMpegTPEnc/src/
version 2 /* library info */
  /external/chromium/base/memory/
scoped_native_library.h 18 // This class automatically unloads the loaded library in its destructor.
21 // Initializes with a NULL library.
24 // Takes ownership of the given library handle.
25 explicit ScopedNativeLibrary(NativeLibrary library);
27 // Opens the given library and manages its lifetime.
32 // Returns true if there's a valid library loaded.
37 // Takes ownership of the given library handle. Any existing handle will
39 void Reset(NativeLibrary library);
41 // Returns the native library handle and removes it from this object. The
  /external/e2fsprogs/debian/attic/
e2fslibsg-dev.info 1 DESCR="Library of routines to manipulate an ext2 filesystem."
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.eclipse.build.tools/
plugin.xml 14 library="buildTools.jar">
17 library="feedTools.jar">
23 library="buildTools.jar"
28 library="buildTools.jar"
33 library="buildTools.jar"
38 library="buildTools.jar"
43 library="buildTools.jar"
48 library="buildTools.jar"
53 library="buildTools.jar"
58 library="buildTools.jar
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  /external/elfutils/libelf-po/
POTFILES.in 4 # Library sources
  /external/freetype/src/pshinter/
pshpic.c 29 FT_Init_Class_pshinter_interface( FT_Library library,
33 pshinter_module_class_pic_free( FT_Library library )
35 FT_PIC_Container* pic_container = &library->pic_container;
36 FT_Memory memory = library->memory;
48 pshinter_module_class_pic_init( FT_Library library )
50 FT_PIC_Container* pic_container = &library->pic_container;
53 FT_Memory memory = library->memory;
64 library, &container->pshinter_interface );
68 pshinter_module_class_pic_free( library );
  /external/libvorbis/win32/
vorbisenc.def 4 LIBRARY
  /external/proguard/src/proguard/gui/splash/
package.html 2 This package contains a library for creating splash screens and animations
  /external/valgrind/main/VEX/
HACKING.README 2 This directory and its children contain LibVEX, a library for dynamic
  /frameworks/support/v7/gridlayout/
readme 2 Once we support binary library this will go away
  /hardware/ti/wpan/tools/FM/FmRadioIf/
com.ti.fm.fmradioif.xml 4 <library name="fmradioif"
  /sdk/testapps/gridlayoutTest/v7-gridlayout/src/
.readme 2 Once we support binary library this will go away
  /tools/build/testapps/applibtest/app/
build.gradle 8 // A basic Android application split over a library and a main project.
  /tools/build/testapps/applibtest/lib/
build.gradle 1 apply plugin: 'android-library'
  /tools/build/testapps/libsTest/app/
build.gradle 8 // A basic Android application split over a library and a main project.
  /tools/build/testapps/multiproject/app/
build.gradle 12 compile project(':library')
  /tools/build/testapps/tictactoe/app/
build.gradle 4 // A basic Android application split over a library and a main project.
  /tools/motodev/src/plugins/preflighting.core/configuration_files/
appvalidator.cfg 1 base_url=http://developer.motorola.com/docstools/library/motodev-app-validator
  /tools/motodev/src/plugins/preflighting.core/configuration_files/macosx_x86/
appvalidator.cfg 1 base_url=http://developer.motorola.com/docstools/library/motodev-app-validator
  /sdk/manifmerger/tests/src/com/android/manifmerger/data/
21_uses_lib_errors.xml 2 # Test merge of uses-library:
27 <!-- A library that is implicitly marked as required=true -->
28 <uses-library
31 <!-- A library that is implicitly marked as required=true -->
32 <uses-library
35 <!-- A library that is explicitly marked as required=true -->
36 <uses-library
40 <!-- A library that is explicitly marked as required=false -->
41 <uses-library
45 <!-- A library that is explicitly marked as required=false. Duplicated. --
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