/ndk/sources/cxx-stl/gabi++/src/ |
one_time_construction.cc | 50 * Pros: portable and doesn't require playing with futexes, atomics
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/packages/apps/CellBroadcastReceiver/src/com/android/cellbroadcastreceiver/ |
CellBroadcastSettings.java | 46 // Speak contents of alert after playing the alert sound.
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CellBroadcastAlertFullScreen.java | 386 // Stop playing alert sound/vibration/speech (if started) 465 // Stop playing alert sound/vibration/speech (if started)
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/packages/apps/Music/src/com/android/music/ |
MusicPicker.java | 148 /** If >= 0, we are currently playing a track for preview, and this is its 152 /** This is used for playing previews of the music files. */ 274 + " playing=" + mPlayingId + " cursor=" + cursor); 276 // Likewise, display the "now playing" icon if this item is
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/packages/apps/Phone/res/values/ |
config.xml | 77 just let the radio/BP handle playing of the tones. -->
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/packages/apps/Settings/src/com/android/settings/bluetooth/ |
LocalBluetoothAdapter.java | 151 // If we are playing music, don't scan unless forced.
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/packages/apps/SoundRecorder/res/values/ |
strings.xml | 25 <!-- Screen title while playing back a recording -->
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/pulse/ |
simple.h | 84 * \li pa_simple_drain() - Will wait for all sent data to finish playing.
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def.h | 316 int playing; /**< Non-zero when the stream is currently playing. Only for playback streams. */ member in struct:pa_timing_info
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/pulse/ |
simple.h | 84 * \li pa_simple_drain() - Will wait for all sent data to finish playing.
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/prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sound/ |
emux_synth.h | 170 #define SNDRV_EMUX_ST_OFF 0x00 /* Not playing, and inactive */
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/pulse/ |
simple.h | 84 * \li pa_simple_drain() - Will wait for all sent data to finish playing.
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/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/sound/ |
emux_synth.h | 170 #define SNDRV_EMUX_ST_OFF 0x00 /* Not playing, and inactive */
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/packages/apps/Phone/src/com/android/phone/ |
CallNotifier.java | 60 * (like starting the Ringer and Incoming Call UI, playing in-call tones, 161 // ToneGenerator instance for playing SignalInfo tones 214 // when a tone is being played and releases it after its done playing. 635 // default ringtone is playing instead of the custom one. [all...] |
/external/webkit/Source/WebCore/webaudio/ |
AudioContext.cpp | 182 // Get rid of the sources which may still be playing. 252 refNode(node.get()); // context keeps reference until source has finished playing
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/external/webkit/Source/WebKit/mac/WebView/ |
WebVideoFullscreenController.mm | 382 IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep, kIOPMAssertionLevelOn, CFSTR("WebKit playing a video fullscreen."), &_idleDisplaySleepAssertion); 400 IOPMAssertionCreateWithName(kIOPMAssertionTypeNoIdleSleep, kIOPMAssertionLevelOn, CFSTR("WebKit playing a video fullscreen."), &_idleSystemSleepAssertion);
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/external/webkit/Source/WebKit2/UIProcess/mac/ |
WKFullScreenWindowController.mm | 409 IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep, kIOPMAssertionLevelOn, CFSTR("WebKit playing a video fullScreen."), &_idleDisplaySleepAssertion); 427 IOPMAssertionCreateWithName(kIOPMAssertionTypeNoIdleSleep, kIOPMAssertionLevelOn, CFSTR("WebKit playing a video fullScreen."), &_idleSystemSleepAssertion);
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/external/webkit/Tools/Scripts/webkitpy/common/net/bugzilla/ |
bugzilla_unittest.py | 377 <td><a href="show_bug.cgi?id=26304">26304: [GTK] Add controls for playing html5 video.</a></td> 385 <td><a href="show_bug.cgi?id=26304">26304: [GTK] Add controls for playing html5 video.</a></td>
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/external/webrtc/src/ |
common_types.h | 408 kHoldSendAndPlay = 0, // Put both sending and playing in on-hold state. 410 kHoldPlayOnly // Put only playing in on-hold state.
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/external/webrtc/src/modules/audio_processing/aec/ |
aec_core_sse2.c | 218 // n can be evaluated by playing with float representation. 295 // 2^n can be evaluated by playing with float representation.
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/frameworks/wilhelm/src/itf/ |
IAndroidBufferQueue.c | 27 * Note that PLAYSTATE and RECORDSTATE values are equivalent (where PLAYING == RECORDING). 383 // set enqueue attribute if state is PLAYING and the first buffer is enqueued
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/frameworks/wilhelm/tests/examples/ |
slesTestFeedback.cpp | 51 static SLuint32 txFront; // oldest playing 127 // Get the buffer that just finished playing
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/frameworks/wilhelm/tests/listening/ |
slesTest_playMuteSolo.cpp | 128 fprintf(stdout, "channel 0: playing, channel 1: muted\n"); 130 fprintf(stdout, "channel 0: muted, channel 1: playing\n");
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/frameworks/wilhelm/tests/sandbox/ |
playbq.c | 74 // This callback is called each time a buffer finishes playing 406 // set the player's state to playing
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/packages/apps/Gallery2/res/values-en-rGB/ |
strings.xml | 28 <string name="resume_playing_message" msgid="5184414518126703481">"Resume playing from %s ?"</string> 29 <string name="resume_playing_resume" msgid="3847915469173852416">"Resume playing"</string>
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