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  /ndk/sources/cxx-stl/gabi++/src/
one_time_construction.cc 50 * Pros: portable and doesn't require playing with futexes, atomics
  /packages/apps/CellBroadcastReceiver/src/com/android/cellbroadcastreceiver/
CellBroadcastSettings.java 46 // Speak contents of alert after playing the alert sound.
CellBroadcastAlertFullScreen.java 386 // Stop playing alert sound/vibration/speech (if started)
465 // Stop playing alert sound/vibration/speech (if started)
  /packages/apps/Music/src/com/android/music/
MusicPicker.java 148 /** If >= 0, we are currently playing a track for preview, and this is its
152 /** This is used for playing previews of the music files. */
274 + " playing=" + mPlayingId + " cursor=" + cursor);
276 // Likewise, display the "now playing" icon if this item is
  /packages/apps/Phone/res/values/
config.xml 77 just let the radio/BP handle playing of the tones. -->
  /packages/apps/Settings/src/com/android/settings/bluetooth/
LocalBluetoothAdapter.java 151 // If we are playing music, don't scan unless forced.
  /packages/apps/SoundRecorder/res/values/
strings.xml 25 <!-- Screen title while playing back a recording -->
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/pulse/
simple.h 84 * \li pa_simple_drain() - Will wait for all sent data to finish playing.
def.h 316 int playing; /**< Non-zero when the stream is currently playing. Only for playback streams. */ member in struct:pa_timing_info
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/pulse/
simple.h 84 * \li pa_simple_drain() - Will wait for all sent data to finish playing.
  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/sound/
emux_synth.h 170 #define SNDRV_EMUX_ST_OFF 0x00 /* Not playing, and inactive */
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/pulse/
simple.h 84 * \li pa_simple_drain() - Will wait for all sent data to finish playing.
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/sound/
emux_synth.h 170 #define SNDRV_EMUX_ST_OFF 0x00 /* Not playing, and inactive */
  /packages/apps/Phone/src/com/android/phone/
CallNotifier.java 60 * (like starting the Ringer and Incoming Call UI, playing in-call tones,
161 // ToneGenerator instance for playing SignalInfo tones
214 // when a tone is being played and releases it after its done playing.
635 // default ringtone is playing instead of the custom one.
    [all...]
  /external/webkit/Source/WebCore/webaudio/
AudioContext.cpp 182 // Get rid of the sources which may still be playing.
252 refNode(node.get()); // context keeps reference until source has finished playing
  /external/webkit/Source/WebKit/mac/WebView/
WebVideoFullscreenController.mm 382 IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep, kIOPMAssertionLevelOn, CFSTR("WebKit playing a video fullscreen."), &_idleDisplaySleepAssertion);
400 IOPMAssertionCreateWithName(kIOPMAssertionTypeNoIdleSleep, kIOPMAssertionLevelOn, CFSTR("WebKit playing a video fullscreen."), &_idleSystemSleepAssertion);
  /external/webkit/Source/WebKit2/UIProcess/mac/
WKFullScreenWindowController.mm 409 IOPMAssertionCreateWithName(kIOPMAssertionTypeNoDisplaySleep, kIOPMAssertionLevelOn, CFSTR("WebKit playing a video fullScreen."), &_idleDisplaySleepAssertion);
427 IOPMAssertionCreateWithName(kIOPMAssertionTypeNoIdleSleep, kIOPMAssertionLevelOn, CFSTR("WebKit playing a video fullScreen."), &_idleSystemSleepAssertion);
  /external/webkit/Tools/Scripts/webkitpy/common/net/bugzilla/
bugzilla_unittest.py 377 <td><a href="show_bug.cgi?id=26304">26304: [GTK] Add controls for playing html5 video.</a></td>
385 <td><a href="show_bug.cgi?id=26304">26304: [GTK] Add controls for playing html5 video.</a></td>
  /external/webrtc/src/
common_types.h 408 kHoldSendAndPlay = 0, // Put both sending and playing in on-hold state.
410 kHoldPlayOnly // Put only playing in on-hold state.
  /external/webrtc/src/modules/audio_processing/aec/
aec_core_sse2.c 218 // n can be evaluated by playing with float representation.
295 // 2^n can be evaluated by playing with float representation.
  /frameworks/wilhelm/src/itf/
IAndroidBufferQueue.c 27 * Note that PLAYSTATE and RECORDSTATE values are equivalent (where PLAYING == RECORDING).
383 // set enqueue attribute if state is PLAYING and the first buffer is enqueued
  /frameworks/wilhelm/tests/examples/
slesTestFeedback.cpp 51 static SLuint32 txFront; // oldest playing
127 // Get the buffer that just finished playing
  /frameworks/wilhelm/tests/listening/
slesTest_playMuteSolo.cpp 128 fprintf(stdout, "channel 0: playing, channel 1: muted\n");
130 fprintf(stdout, "channel 0: muted, channel 1: playing\n");
  /frameworks/wilhelm/tests/sandbox/
playbq.c 74 // This callback is called each time a buffer finishes playing
406 // set the player's state to playing
  /packages/apps/Gallery2/res/values-en-rGB/
strings.xml 28 <string name="resume_playing_message" msgid="5184414518126703481">"Resume playing from %s ?"</string>
29 <string name="resume_playing_resume" msgid="3847915469173852416">"Resume playing"</string>

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