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  /frameworks/base/core/java/android/app/
Notification.java 226 * The audio stream type to use when playing the sound.
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Service.java 625 * would notice if their music stopped playing.
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  /frameworks/base/docs/html/guide/practices/ui_guidelines/
activity_task_design.jd 466 destroyed when <em>Back</em> is pressed. When the user starts playing music in
469 destroyed, and continues playing music, even though its activity is no
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  /frameworks/base/media/java/android/media/
MediaRouter.java     [all...]
  /ndk/docs/opensles/
index.html 288 will need to convert to cleartext in your application before playing,
601 returned to the beginning of the currently playing buffer." The
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  /packages/apps/VideoEditor/src/com/android/videoeditor/
VideoEditorActivity.java 95 private static final String STATE_PLAYING = "playing";
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  /external/chromium/testing/gtest/include/gtest/internal/
gtest-tuple.h 100 // behavior. We can do this as we are playing the role of a standard
  /external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/plugins/org.apache.ant_1.7.1.v20090120-1145/lib/
ant-netrexx.jar 
  /external/gtest/include/gtest/internal/
gtest-tuple.h 100 // behavior. We can do this as we are playing the role of a standard
  /external/kernel-headers/original/linux/
cdrom.h 94 It is for playing audio in logical block addressing mode.
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  /external/llvm/lib/CodeGen/
PrologEpilogInserter.cpp 801 // due to a custom inserter playing tricks, so just asserting SPAdj==0
  /external/llvm/utils/unittest/googletest/include/gtest/internal/
gtest-tuple.h 100 // behavior. We can do this as we are playing the role of a standard
  /external/mksh/src/
expr.c 203 /* Clear EXPRINEVAL in of any variables we were playing with */
  /external/protobuf/gtest/include/gtest/internal/
gtest-tuple.h 99 // behavior. We can do this as we are playing the role of a standard
  /external/qemu/distrib/sdl-1.2.15/src/loadso/macosx/
SDL_dlcompat.c 78 /* Just playing to see if it would compile with the freebsd headers, it does,
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  /external/replicaisland/res/values/
strings.xml 12 <string name = "thanks_for_playing">THANKS FOR PLAYING!</string>
  /external/webkit/Source/WebCore/platform/graphics/win/
MediaPlayerPrivateQuickTimeVisualContext.cpp 541 // Do not call setRate(...) unless we have started playing; otherwise
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  /external/webkit/Source/WebKit/android/plugins/
android_npapi.h     [all...]
  /frameworks/av/media/libstagefright/wifi-display/source/
WifiDisplaySource.cpp 325 mState = PLAYING;
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  /frameworks/base/docs/html/about/versions/
jelly-bean.jd 246 <p>Android now lets you <strong>trigger audio recording</strong> based on the completion of an audio playback track. This is useful for situations such as playing back a tone to cue your users to begin speaking to record their voices. This feature helps you sync up recording so you don?t record audio that is currently being played back and prevents recordings from beginning too late.</p>
  /frameworks/base/docs/html/guide/components/
bound-services.jd 187 application that needs to bind an activity to its own service that's playing music in the
processes-and-threads.jd 145 are generally doing things that the user cares about (such as playing music in the background or
  /packages/apps/VoiceDialer/src/com/android/voicedialer/
VoiceDialerActivity.java 599 // now we're playing a sound, and corrupting the input sample.
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  /external/sonivox/arm-fm-22k/lib_src/
eas_imelody.c 340 /* initialize MIDI channel when the track starts playing */
740 * Resume playing after a pause, sets state back to playing.
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  /external/sonivox/arm-hybrid-22k/lib_src/
eas_imelody.c 340 /* initialize MIDI channel when the track starts playing */
740 * Resume playing after a pause, sets state back to playing.
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