/frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/ |
UT_foreach.java | 25 private Allocation A; 39 A = Allocation.createTyped(RS, typeBuilder.create());
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UT_kernel_struct.java | 26 private Allocation A; 27 private Allocation B;
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/frameworks/compile/slang/ |
slang_rs_reflection_cpp.cpp | 167 tmp << "android::sp<const android::renderscriptCpp::Allocation> ain"; 168 tmp << ", android::sp<const android::renderscriptCpp::Allocation> aout"; 170 tmp << "android::sp<const android::renderscriptCpp::Allocation> ain"; 172 tmp << "android::sp<const android::renderscriptCpp::Allocation> aout"; 269 tmp << "android::sp<const android::renderscriptCpp::Allocation> ain"; 270 tmp << ", android::sp<const android::renderscriptCpp::Allocation> aout"; 272 tmp << "android::sp<const android::renderscriptCpp::Allocation> ain"; 274 tmp << "android::sp<const android::renderscriptCpp::Allocation> aout";
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/frameworks/rs/ |
rsScriptIntrinsic.h | 45 const Allocation * ain, 46 Allocation * aout,
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rsProgramFragment.cpp | 48 ALOGE("Unable to set fixed function emulation color because allocation is missing"); 49 rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocation is missing"); 56 void *p = rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]); 59 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]); 115 Allocation *constAlloc = Allocation::createAllocation(rsc, inputType.get(),
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/frameworks/support/renderscript/v8/rs_support/ |
rsScriptC.h | 43 const Allocation * ain, 44 Allocation * aout,
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rsScriptIntrinsic.h | 45 const Allocation * ain, 46 Allocation * aout,
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/packages/wallpapers/MusicVisualization/src/com/android/musicvis/vis4/ |
Visualization4RS.java | 62 private Allocation[] mTextures; 110 mTextures = new Allocation[6]; 111 mTextures[0] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.background); 113 mTextures[1] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.frame); 115 mTextures[2] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.peak_on); 117 mTextures[3] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.peak_off); 119 mTextures[4] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.needle); 121 mTextures[5] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.black);
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/packages/wallpapers/PhaseBeam/src/com/android/phasebeam/ |
PhaseBeamRS.java | 7 import android.renderscript.Allocation; 42 private Allocation mDotAllocation; 43 private Allocation mBeamAllocation; 178 private Allocation loadTexture(int id) { 179 final Allocation allocation = Allocation.createFromBitmapResource(mRS, mRes, id); local 180 return allocation;
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/sdk/ddms/libs/ddmuilib/src/com/android/ddmuilib/heap/ |
NativeHeapDiffSnapshot.java | 56 // xxx bytes new allocation + yyy bytes retained from previous allocation
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/external/chromium/chrome/browser/ui/gtk/ |
custom_button.h | 168 return gfx::Rect(widget_->allocation.x, 169 widget_->allocation.y, 170 widget_->allocation.width, 171 widget_->allocation.height); 174 int width() const { return widget_->allocation.width; } 175 int height() const { return widget_->allocation.height; }
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nine_box.cc | 112 int dst_width = dst->allocation.width; 113 int dst_height = dst->allocation.height; 126 // For widgets that have their own window, the allocation (x,y) coordinates 131 cairo_translate(cr, dst->allocation.x, dst->allocation.y); 203 int width = widget->allocation.width; 204 int height = widget->allocation.height;
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/external/llvm/docs/HistoricalNotes/ |
2003-06-26-Reoptimizer2.txt | 7 allocation. It allows you to add, modify, or delete some instructions, 20 register allocation on just the trace, and stitch the trace back into 22 it does its register allocation. (On exits from the trace we have 35 does not handle floating-point register allocation. 96 allocation. 110 5. After the last section is the register allocation output.
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/external/llvm/include/llvm/CodeGen/ |
RegAllocPBQP.h | 11 // instances to represent register allocation problems, and the RegAllocPBQP 33 /// This class wraps up a PBQP instance representing a register allocation 35 /// to a register allocation solution. (i.e. The PBQP-node <--> vreg map, 107 /// Builds PBQP instances to represent register allocation problems. Includes 124 /// Build a PBQP instance to represent the register allocation problem for 145 /// Build a PBQP instance to represent the register allocation problem for
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/frameworks/base/docs/html/sdk/api_diff/14/changes/ |
android.renderscript.Script.html | 86 <A NAME="android.renderscript.Script.forEach_added(int, android.renderscript.Allocation, android.renderscript.Allocation, android.renderscript.FieldPacker)"></A> 87 <nobr><code>void</code> <A HREF="../../../../reference/android/renderscript/Script.html#forEach(int, android.renderscript.Allocation, android.renderscript.Allocation, android.renderscript.FieldPacker)" target="_top"><code>forEach</code></A>(<code>int,</nobr> Allocation<nobr>,</nobr> Allocation<nobr>,</nobr> FieldPacker<nobr><nobr></code>)</nobr>
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/frameworks/base/graphics/java/android/renderscript/ |
ScriptIntrinsicColorMatrix.java | 34 private Allocation mInput; 42 * allocation. 150 * @param ain Input allocation 151 * @param aout Output allocation 153 public void forEach(Allocation ain, Allocation aout) {
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/frameworks/rs/driver/ |
rsdPath.cpp | 53 DrvPathStatic(const Allocation *vtx, const Allocation *loops); 73 const Allocation *vtx, const Allocation *loops) { 112 DrvPathStatic::DrvPathStatic(const Allocation *vtx, const Allocation *loops) {
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rsdScriptGroup.cpp | 41 android::renderscript::Allocation *) { 47 android::renderscript::Allocation *) { 53 Vector<Allocation *> ins; 54 Vector<Allocation *> outs; 72 Allocation *ain = NULL; 73 Allocation *aout = NULL;
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rsdRuntimeStubs.cpp | 74 // Allocation 78 static void SC_AllocationSyncAll2(Allocation *a, RsAllocationUsageType source) { 83 static void SC_AllocationSyncAll(Allocation *a) { 88 static void SC_AllocationCopy1DRange(Allocation *dstAlloc, 92 Allocation *srcAlloc, 99 static void SC_AllocationCopy2DRange(Allocation *dstAlloc, 103 Allocation *srcAlloc, 114 static void SC_AllocationIoSend(Allocation *alloc) { 120 static void SC_AllocationIoReceive(Allocation *alloc) { 131 static void SC_BindTexture(ProgramFragment *pf, uint32_t slot, Allocation *a) [all...] |
/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/ |
ScriptIntrinsicColorMatrix.java | 32 private Allocation mInput; 40 * allocation. 148 * @param ain Input allocation 149 * @param aout Output allocation 151 public void forEach(Allocation ain, Allocation aout) {
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/frameworks/support/renderscript/v8/rs_support/driver/ |
rsdScriptGroup.cpp | 41 android::renderscript::Allocation *) { 47 android::renderscript::Allocation *) { 53 Vector<Allocation *> ins; 54 Vector<Allocation *> outs; 63 Allocation *ain = NULL; 64 Allocation *aout = NULL;
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/external/webkit/Source/WebKit2/UIProcess/gtk/ |
WebViewWidget.cpp | 54 GtkAllocation allocation; local 55 gtk_widget_get_allocation(widget, &allocation); 59 attributes.x = allocation.x; 60 attributes.y = allocation.y; 61 attributes.width = allocation.width; 62 attributes.height = allocation.height; 164 static void webViewSizeAllocate(GtkWidget* widget, GtkAllocation* allocation) 167 GTK_WIDGET_CLASS(webViewWidgetParentClass)->size_allocate(widget, allocation); 168 webView->setSize(widget, IntSize(allocation->width, allocation->height)) [all...] |
/external/valgrind/main/drd/tests/ |
tc19_shadowmem.stderr.exp-32bit | 12 Address 0x........ is at offset 0 from 0x......... Allocation context: 21 Address 0x........ is at offset 1 from 0x......... Allocation context: 30 Address 0x........ is at offset 2 from 0x......... Allocation context: 39 Address 0x........ is at offset 3 from 0x......... Allocation context: 48 Address 0x........ is at offset 4 from 0x......... Allocation context: 57 Address 0x........ is at offset 5 from 0x......... Allocation context: 66 Address 0x........ is at offset 6 from 0x......... Allocation context: 75 Address 0x........ is at offset 7 from 0x......... Allocation context: 84 Address 0x........ is at offset 8 from 0x......... Allocation context: 93 Address 0x........ is at offset 9 from 0x......... Allocation context [all...] |
tc19_shadowmem.stderr.exp-64bit | 12 Address 0x........ is at offset 0 from 0x......... Allocation context: 21 Address 0x........ is at offset 1 from 0x......... Allocation context: 30 Address 0x........ is at offset 2 from 0x......... Allocation context: 39 Address 0x........ is at offset 3 from 0x......... Allocation context: 48 Address 0x........ is at offset 4 from 0x......... Allocation context: 57 Address 0x........ is at offset 5 from 0x......... Allocation context: 66 Address 0x........ is at offset 6 from 0x......... Allocation context: 75 Address 0x........ is at offset 7 from 0x......... Allocation context: 84 Address 0x........ is at offset 8 from 0x......... Allocation context: 93 Address 0x........ is at offset 9 from 0x......... Allocation context [all...] |
/packages/wallpapers/NoiseField/src/com/android/noisefield/ |
NoiseFieldRS.java | 6 import android.renderscript.Allocation; 45 private Allocation mDotAllocation; 163 private Allocation loadTexture(int id) { 164 final Allocation allocation = Allocation.createFromBitmapResource(mRS, mRes, id); local 165 return allocation;
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