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  /frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/
UT_foreach.java 25 private Allocation A;
39 A = Allocation.createTyped(RS, typeBuilder.create());
UT_kernel_struct.java 26 private Allocation A;
27 private Allocation B;
  /frameworks/compile/slang/
slang_rs_reflection_cpp.cpp 167 tmp << "android::sp<const android::renderscriptCpp::Allocation> ain";
168 tmp << ", android::sp<const android::renderscriptCpp::Allocation> aout";
170 tmp << "android::sp<const android::renderscriptCpp::Allocation> ain";
172 tmp << "android::sp<const android::renderscriptCpp::Allocation> aout";
269 tmp << "android::sp<const android::renderscriptCpp::Allocation> ain";
270 tmp << ", android::sp<const android::renderscriptCpp::Allocation> aout";
272 tmp << "android::sp<const android::renderscriptCpp::Allocation> ain";
274 tmp << "android::sp<const android::renderscriptCpp::Allocation> aout";
  /frameworks/rs/
rsScriptIntrinsic.h 45 const Allocation * ain,
46 Allocation * aout,
rsProgramFragment.cpp 48 ALOGE("Unable to set fixed function emulation color because allocation is missing");
49 rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocation is missing");
56 void *p = rsc->mHal.funcs.allocation.lock1D(rsc, mHal.state.constants[0]);
59 rsc->mHal.funcs.allocation.unlock1D(rsc, mHal.state.constants[0]);
115 Allocation *constAlloc = Allocation::createAllocation(rsc, inputType.get(),
  /frameworks/support/renderscript/v8/rs_support/
rsScriptC.h 43 const Allocation * ain,
44 Allocation * aout,
rsScriptIntrinsic.h 45 const Allocation * ain,
46 Allocation * aout,
  /packages/wallpapers/MusicVisualization/src/com/android/musicvis/vis4/
Visualization4RS.java 62 private Allocation[] mTextures;
110 mTextures = new Allocation[6];
111 mTextures[0] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.background);
113 mTextures[1] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.frame);
115 mTextures[2] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.peak_on);
117 mTextures[3] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.peak_off);
119 mTextures[4] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.needle);
121 mTextures[5] = Allocation.createFromBitmapResource(mRS, mResources, R.drawable.black);
  /packages/wallpapers/PhaseBeam/src/com/android/phasebeam/
PhaseBeamRS.java 7 import android.renderscript.Allocation;
42 private Allocation mDotAllocation;
43 private Allocation mBeamAllocation;
178 private Allocation loadTexture(int id) {
179 final Allocation allocation = Allocation.createFromBitmapResource(mRS, mRes, id); local
180 return allocation;
  /sdk/ddms/libs/ddmuilib/src/com/android/ddmuilib/heap/
NativeHeapDiffSnapshot.java 56 // xxx bytes new allocation + yyy bytes retained from previous allocation
  /external/chromium/chrome/browser/ui/gtk/
custom_button.h 168 return gfx::Rect(widget_->allocation.x,
169 widget_->allocation.y,
170 widget_->allocation.width,
171 widget_->allocation.height);
174 int width() const { return widget_->allocation.width; }
175 int height() const { return widget_->allocation.height; }
nine_box.cc 112 int dst_width = dst->allocation.width;
113 int dst_height = dst->allocation.height;
126 // For widgets that have their own window, the allocation (x,y) coordinates
131 cairo_translate(cr, dst->allocation.x, dst->allocation.y);
203 int width = widget->allocation.width;
204 int height = widget->allocation.height;
  /external/llvm/docs/HistoricalNotes/
2003-06-26-Reoptimizer2.txt 7 allocation. It allows you to add, modify, or delete some instructions,
20 register allocation on just the trace, and stitch the trace back into
22 it does its register allocation. (On exits from the trace we have
35 does not handle floating-point register allocation.
96 allocation.
110 5. After the last section is the register allocation output.
  /external/llvm/include/llvm/CodeGen/
RegAllocPBQP.h 11 // instances to represent register allocation problems, and the RegAllocPBQP
33 /// This class wraps up a PBQP instance representing a register allocation
35 /// to a register allocation solution. (i.e. The PBQP-node <--> vreg map,
107 /// Builds PBQP instances to represent register allocation problems. Includes
124 /// Build a PBQP instance to represent the register allocation problem for
145 /// Build a PBQP instance to represent the register allocation problem for
  /frameworks/base/docs/html/sdk/api_diff/14/changes/
android.renderscript.Script.html 86 <A NAME="android.renderscript.Script.forEach_added(int, android.renderscript.Allocation, android.renderscript.Allocation, android.renderscript.FieldPacker)"></A>
87 <nobr><code>void</code>&nbsp;<A HREF="../../../../reference/android/renderscript/Script.html#forEach(int, android.renderscript.Allocation, android.renderscript.Allocation, android.renderscript.FieldPacker)" target="_top"><code>forEach</code></A>(<code>int,</nobr> Allocation<nobr>,</nobr> Allocation<nobr>,</nobr> FieldPacker<nobr><nobr></code>)</nobr>
  /frameworks/base/graphics/java/android/renderscript/
ScriptIntrinsicColorMatrix.java 34 private Allocation mInput;
42 * allocation.
150 * @param ain Input allocation
151 * @param aout Output allocation
153 public void forEach(Allocation ain, Allocation aout) {
  /frameworks/rs/driver/
rsdPath.cpp 53 DrvPathStatic(const Allocation *vtx, const Allocation *loops);
73 const Allocation *vtx, const Allocation *loops) {
112 DrvPathStatic::DrvPathStatic(const Allocation *vtx, const Allocation *loops) {
rsdScriptGroup.cpp 41 android::renderscript::Allocation *) {
47 android::renderscript::Allocation *) {
53 Vector<Allocation *> ins;
54 Vector<Allocation *> outs;
72 Allocation *ain = NULL;
73 Allocation *aout = NULL;
rsdRuntimeStubs.cpp 74 // Allocation
78 static void SC_AllocationSyncAll2(Allocation *a, RsAllocationUsageType source) {
83 static void SC_AllocationSyncAll(Allocation *a) {
88 static void SC_AllocationCopy1DRange(Allocation *dstAlloc,
92 Allocation *srcAlloc,
99 static void SC_AllocationCopy2DRange(Allocation *dstAlloc,
103 Allocation *srcAlloc,
114 static void SC_AllocationIoSend(Allocation *alloc) {
120 static void SC_AllocationIoReceive(Allocation *alloc) {
131 static void SC_BindTexture(ProgramFragment *pf, uint32_t slot, Allocation *a)
    [all...]
  /frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/
ScriptIntrinsicColorMatrix.java 32 private Allocation mInput;
40 * allocation.
148 * @param ain Input allocation
149 * @param aout Output allocation
151 public void forEach(Allocation ain, Allocation aout) {
  /frameworks/support/renderscript/v8/rs_support/driver/
rsdScriptGroup.cpp 41 android::renderscript::Allocation *) {
47 android::renderscript::Allocation *) {
53 Vector<Allocation *> ins;
54 Vector<Allocation *> outs;
63 Allocation *ain = NULL;
64 Allocation *aout = NULL;
  /external/webkit/Source/WebKit2/UIProcess/gtk/
WebViewWidget.cpp 54 GtkAllocation allocation; local
55 gtk_widget_get_allocation(widget, &allocation);
59 attributes.x = allocation.x;
60 attributes.y = allocation.y;
61 attributes.width = allocation.width;
62 attributes.height = allocation.height;
164 static void webViewSizeAllocate(GtkWidget* widget, GtkAllocation* allocation)
167 GTK_WIDGET_CLASS(webViewWidgetParentClass)->size_allocate(widget, allocation);
168 webView->setSize(widget, IntSize(allocation->width, allocation->height))
    [all...]
  /external/valgrind/main/drd/tests/
tc19_shadowmem.stderr.exp-32bit 12 Address 0x........ is at offset 0 from 0x......... Allocation context:
21 Address 0x........ is at offset 1 from 0x......... Allocation context:
30 Address 0x........ is at offset 2 from 0x......... Allocation context:
39 Address 0x........ is at offset 3 from 0x......... Allocation context:
48 Address 0x........ is at offset 4 from 0x......... Allocation context:
57 Address 0x........ is at offset 5 from 0x......... Allocation context:
66 Address 0x........ is at offset 6 from 0x......... Allocation context:
75 Address 0x........ is at offset 7 from 0x......... Allocation context:
84 Address 0x........ is at offset 8 from 0x......... Allocation context:
93 Address 0x........ is at offset 9 from 0x......... Allocation context
    [all...]
tc19_shadowmem.stderr.exp-64bit 12 Address 0x........ is at offset 0 from 0x......... Allocation context:
21 Address 0x........ is at offset 1 from 0x......... Allocation context:
30 Address 0x........ is at offset 2 from 0x......... Allocation context:
39 Address 0x........ is at offset 3 from 0x......... Allocation context:
48 Address 0x........ is at offset 4 from 0x......... Allocation context:
57 Address 0x........ is at offset 5 from 0x......... Allocation context:
66 Address 0x........ is at offset 6 from 0x......... Allocation context:
75 Address 0x........ is at offset 7 from 0x......... Allocation context:
84 Address 0x........ is at offset 8 from 0x......... Allocation context:
93 Address 0x........ is at offset 9 from 0x......... Allocation context
    [all...]
  /packages/wallpapers/NoiseField/src/com/android/noisefield/
NoiseFieldRS.java 6 import android.renderscript.Allocation;
45 private Allocation mDotAllocation;
163 private Allocation loadTexture(int id) {
164 final Allocation allocation = Allocation.createFromBitmapResource(mRS, mRes, id); local
165 return allocation;

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