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  /sdk/testapps/testProjectTest/lib/
AndroidManifest.xml 9 <application>
18 </application>
  /sdk/testapps/userLibTest/
AndroidManifest.xml 6 <application android:label="@string/app_name" android:icon="@drawable/ic_launcher">
14 </application>
  /tools/build/testapps/applibtest/lib/src/main/
AndroidManifest.xml 4 <application>
13 </application>
  /tools/build/testapps/basic/src/main/
AndroidManifest.xml 4 <application android:label="@string/app_name" android:icon="@drawable/icon">
12 </application>
  /tools/build/testapps/customized/src/main/
AndroidManifest.xml 6 <application android:label="@string/app_name" android:icon="@drawable/ic_launcher">
14 </application>
  /tools/build/testapps/flavored/src/main/
AndroidManifest.xml 4 <application android:label="@string/app_name" android:icon="@drawable/icon">
12 </application>
  /tools/build/testapps/flavors/src/main/
AndroidManifest.xml 5 <application
17 </application>
  /tools/build/testapps/multiproject/app/src/main/
AndroidManifest.xml 6 <application android:label="@string/app_name" android:icon="@drawable/ic_launcher">
14 </application>
  /tools/build/testapps/repo/app/src/main/
AndroidManifest.xml 6 <application android:label="@string/app_name" android:icon="@drawable/ic_launcher">
14 </application>
  /tools/motodev/src/plugins/packaging.ui/
plugin.properties 7 exportWizardShortName=Export Android Application
8 exportWizardName=Export Android Application using MOTODEV Studio for Android
  /frameworks/base/docs/html/guide/practices/
screens-support-1.5.jd 15 an application designed for Android 1.5</li>
46 default, an application written for Android 1.5 or below that does not set the <a
51 <em>normal</em> screen size (basically, the system displays the application in a small window
54 <p>This document describes how to get your application out of <a
70 <p>If you have already developed and published an Android application based on
72 need to make some changes to your application in order for it to properly run on newer devices with
73 different screen configurations. You should be able to make these changes to your application such
76 <p>The recommended strategy is to develop your application against Android 1.6 (because it's the
77 lowest version that includes support for multiple screens) and test your application on each
78 platform version your application supports (especially the minimum platform, such as Android 1.5)
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  /frameworks/base/docs/html/guide/topics/resources/
localization.jd 2 parent.title=Application Resources
13 <li>When your application runs, Android will load the resource set
59 your application should handle text, audio files, numbers, currency, and
60 graphics in ways appropriate to the locales where your application will be used.
64 applications. The principles apply whether you are developing your application
73 localized aspects of your application as much as possible from the core Java
77 <li>You can put most or all of the <em>contents</em> of your application's
95 data that your Android application needs. An application can include multiple
97 user runs the application, Android automatically selects and loads the
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  /external/chromium/chrome/browser/
background_application_list_model.h 58 // releasing it if the associated background application is unloaded.
87 // Contains data associated with a background application that is not
89 class Application;
91 // Associates extension id strings with Application objects.
92 typedef std::map<std::string, Application*> ApplicationMap;
100 // Returns the Application associated with |extension| or NULL.
101 const Application* FindApplication(const Extension* extension) const;
103 // Returns the Application associated with |extension| or NULL.
104 Application* FindApplication(const Extension* extension);
112 // application, e. g. the Icon, has changed
    [all...]
  /external/nist-sip/java/gov/nist/javax/sip/message/
MessageExt.java 22 * This method allows applications to associate application context with
24 * data, this the responsibility of the application and is dependent
25 * on the application.
26 * this application data is un-interpreted by the stack.
27 * Beware : when you clone a message, the deepcopy does not apply to the application data
30 * @param applicationData - un-interpreted application data.
39 * Returns the application data associated with the transaction.This
40 * specification does not define the format of this application specific
41 * data. This is the responsibility of the application.
43 * @return application data associated with the message by the application
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  /frameworks/base/docs/html/tools/debugging/
debugging-projects-cmdline.jd 32 <p>You need to obtain a JDWP-compliant Java debugger to properly debug your application.
38 your code by letting you set breakpoints, step through execution of your application, and examine
41 debugging your application, follow these general steps:</p>
50 application running under the device that you installed it to.</li>
53 application in DDMS.</li>
60 you can use a default port 8700 to connect to whatever application is currently selected on the
63 <p>Your IDE should attach to your application running on the emulator, showing you its threads
65 for debugger" in the Development settings panel the application will run when Eclipse connects,
68 <p>Changing either the application being debugged or the "Wait for debugger" option causes the
69 system to kill the selected application if it is currently running. You can use this to kill you
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  /docs/source.android.com/src/tech/security/
index.md 9 consumers. To protect that value, the platform must offer an application
36 related to the browser or SMS application. Recommended best practices for
42 Android provides an open source platform and application environment for mobile
57 + **Android Application Runtime**: Android applications are most often written
62 Application Sandbox. Applications get a dedicated part of the filesystem in
76 environment supporting any third-party application. Google Play offers
86 application [license
94 + **Application Services**: Frameworks that allow Android applications to use
96 up](https://developer.android.com/guide/topics/data/backup.html)) application
155 + Provide application isolatio
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  /sdk/manifmerger/tests/src/com/android/manifmerger/data/
17_fqcn_conflict.xml 3 # - A library application can be merged doesn't have an app class name.
4 # - A library application can be merged if it has the same class name as the app.
18 <application
24 </application>
35 <application android:name="TheApp" >
37 </application>
48 <application
53 </application>
63 <application android:name="com.example.app1.TheApp">
65 </application>
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  /tools/build/
readme.md 20 * `src/main/java` - Java source to be included in all application variants.
21 * `src/main/res` - Resources to be included in all application variants.
22 * `src/main/AndroidManifest.xml' - The application manifest (currently shared by all application variants).
23 * `src/$BuildType/java` - Java source to be included in all application variants with the given build type.
24 * `src/$BuildType/res` - Java source to be included in all application variants with the given build type.
25 * `src/$ProductFlavor/java` - Resources to be included in all application variants with the given product flavor.
26 * `src/$ProductFlavor/res` - Resources to be included in all application variants with the given product flavor.
28 * `src/test$ProductFlavor/java` - Test source to be include for the test application for the given product flavor.
61 * The `testapps/basic` directory contains a simple application that follows the convention
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  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/X11/
XF86keysym.h 62 #define XF86XK_Start 0x1008FF1A /* Start application */
64 #define XF86XK_AudioRecord 0x1008FF1C /* Record audio application */
104 #define XF86XK_Launch0 0x1008FF40 /* Launch Application */
105 #define XF86XK_Launch1 0x1008FF41 /* Launch Application */
106 #define XF86XK_Launch2 0x1008FF42 /* Launch Application */
107 #define XF86XK_Launch3 0x1008FF43 /* Launch Application */
108 #define XF86XK_Launch4 0x1008FF44 /* Launch Application */
109 #define XF86XK_Launch5 0x1008FF45 /* Launch Application */
110 #define XF86XK_Launch6 0x1008FF46 /* Launch Application */
111 #define XF86XK_Launch7 0x1008FF47 /* Launch Application */
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  /prebuilts/gcc/linux-x86/host/i686-linux-glibc2.7-4.6/sysroot/usr/include/X11/
XF86keysym.h 62 #define XF86XK_Start 0x1008FF1A /* Start application */
64 #define XF86XK_AudioRecord 0x1008FF1C /* Record audio application */
104 #define XF86XK_Launch0 0x1008FF40 /* Launch Application */
105 #define XF86XK_Launch1 0x1008FF41 /* Launch Application */
106 #define XF86XK_Launch2 0x1008FF42 /* Launch Application */
107 #define XF86XK_Launch3 0x1008FF43 /* Launch Application */
108 #define XF86XK_Launch4 0x1008FF44 /* Launch Application */
109 #define XF86XK_Launch5 0x1008FF45 /* Launch Application */
110 #define XF86XK_Launch6 0x1008FF46 /* Launch Application */
111 #define XF86XK_Launch7 0x1008FF47 /* Launch Application */
    [all...]
  /prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/X11/
XF86keysym.h 62 #define XF86XK_Start 0x1008FF1A /* Start application */
64 #define XF86XK_AudioRecord 0x1008FF1C /* Record audio application */
104 #define XF86XK_Launch0 0x1008FF40 /* Launch Application */
105 #define XF86XK_Launch1 0x1008FF41 /* Launch Application */
106 #define XF86XK_Launch2 0x1008FF42 /* Launch Application */
107 #define XF86XK_Launch3 0x1008FF43 /* Launch Application */
108 #define XF86XK_Launch4 0x1008FF44 /* Launch Application */
109 #define XF86XK_Launch5 0x1008FF45 /* Launch Application */
110 #define XF86XK_Launch6 0x1008FF46 /* Launch Application */
111 #define XF86XK_Launch7 0x1008FF47 /* Launch Application */
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  /frameworks/base/core/java/android/content/pm/
ApplicationInfo.java 30 * Information you can retrieve about a particular application. This
32 * &lt;application&gt; tag.
37 * Default task affinity of all activities in this application. See
45 * application's components. From the "permission" attribute.
50 * The name of the process this application should run in. From the
57 * Class implementing the Application object. From the "class"
64 * description of an application. From the "description" attribute
71 * default visual theme of the application. From the "theme" attribute
77 * Class implementing the Application's manage space
85 * Class implementing the Application's backup functionality. Fro
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  /external/chromium/net/base/
mime_sniffer_unittest.cc 59 EXPECT_EQ("application/octet-stream", mime_type);
69 "application/octet-stream", "application/octet-stream" },
75 "", "application/octet-stream" },
81 "application/octet-stream", "application/octet-stream" },
95 "", "application/x-chrome-extension" },
98 "", "application/x-chrome-extension" },
101 "", "application/x-chrome-extension" },
106 "text/plain", "application/x-chrome-extension" }
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  /frameworks/base/docs/html/guide/appendix/
install-location.jd 10 <li>You can allow your application to install on the device's external storage.</li>
33 <p>Beginning with API Level 8, you can allow your application to be installed on the
35 for your application with the <a
38 <em>not</em> declare this attribute, your application will be installed on the internal storage
41 <p>To allow the system to install your application on the external storage, modify your
54 <p>If you declare "{@code preferExternal}", you request that your application be installed on the
55 external storage, but the system does not guarantee that your application will be installed on
57 storage. The user can also move your application between the two locations.</p>
59 <p>If you declare "{@code auto}", you indicate that your application may be installed on the
61 decide where to install your application based on several factors. The user can also move you
    [all...]
  /frameworks/base/docs/html/guide/topics/data/
install-location.jd 10 <li>You can allow your application to install on the device's external storage.</li>
33 <p>Beginning with API Level 8, you can allow your application to be installed on the
35 for your application with the <a
38 <em>not</em> declare this attribute, your application will be installed on the internal storage
41 <p>To allow the system to install your application on the external storage, modify your
54 <p>If you declare "{@code preferExternal}", you request that your application be installed on the
55 external storage, but the system does not guarantee that your application will be installed on
57 storage. The user can also move your application between the two locations.</p>
59 <p>If you declare "{@code auto}", you indicate that your application may be installed on the
61 decide where to install your application based on several factors. The user can also move you
    [all...]

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