/prebuilts/gcc/linux-x86/host/x86_64-linux-glibc2.7-4.6/sysroot/usr/include/pulse/ |
scache.h | 39 * and reducing bandwidth. Instead of streaming a sound precisely when it
|
/external/aac/libAACenc/src/ |
pnsparam.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by 87 contents/description: PNS parameters depending on bitrate and bandwidth
|
psy_configuration.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by 155 INT bandwidth,
|
psy_main.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by 155 INT bandwidth,
|
psy_configuration.cpp | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by 570 INT bandwidth, 587 psyConf->allowIS = (useIS) && ( (bitrate/bandwidth) < 5 ); 623 psyConf->lowpassLine = (INT)((2*bandwidth*frameLengthLong)/samplerate); 627 psyConf->lowpassLine = (INT)((2*bandwidth*frameLengthShort)/samplerate);
|
pnsparam.cpp | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by 87 contents/description: PNS parameters depending on bitrate and bandwidth 233 description: Gets PNS parameters depending on bitrate and bandwidth
|
/external/aac/libSBRenc/src/ |
cmondata.h | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by 101 INT dynBwEnabled; /**< indicates if dynamic bandwidth is enabled */
|
resampler.cpp | 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by 110 int Wc; /*! normalized passband bandwidth at input samplerate * 1000 */ 122 bandwidth 0.48 161 bandwidth 0.45 197 bandwidth = 0.41
|
/frameworks/base/core/java/android/os/ |
INetworkManagementService.aidl | 304 * Return status of bandwidth control module. 309 * Configures bandwidth throttling on an interface.
|
/libcore/luni/src/test/java/libcore/java/net/ |
OldServerSocketTest.java | 53 int bandwidth) throws Exception { 55 theSocket.setPerformancePreferences(connectionTime, latency, bandwidth);
|
/sdk/emulator/opengl/tests/ut_renderer/ |
RenderingThread.cpp | 341 // log received bandwidth statistics 347 printf("Used Bandwidth %5.3f MB/s\n", ((float)stats_totalBytes / dts) / (1024.0f*1024.0f));
|
/system/core/include/private/ |
android_filesystem_config.h | 77 #define AID_NET_BW_STATS 3006 /* read bandwidth statistics */ 78 #define AID_NET_BW_ACCT 3007 /* change bandwidth statistics accounting */
|
/external/srec/srec/cfront/ |
frontobj.c | 352 int fmax, i, j, high_cut, bandwidth; local 380 bandwidth = parameters->samplerate / 2; 381 ASSERT(bandwidth != 0); 407 fmax = bandwidth; 410 freqobj->cut_off_below = (int)(((long)freqobj->low_cut * freqobj->np) / (2.0 * bandwidth)); 411 freqobj->cut_off_above = (int)(((long)high_cut * freqobj->np) / (2.0 * bandwidth));
|
/external/tcpdump/ |
print-ospf.c | 123 { LS_OPAQUE_TE_LINK_SUBTLV_MAX_BW, "Maximum Bandwidth" }, 124 { LS_OPAQUE_TE_LINK_SUBTLV_MAX_RES_BW, "Maximum Reservable Bandwidth" }, 125 { LS_OPAQUE_TE_LINK_SUBTLV_UNRES_BW, "Unreserved Bandwidth" }, 131 { LS_OPAQUE_TE_LINK_SUBTLV_BW_CONSTRAINTS, "Bandwidth Constraints" }, 644 printf("\n\t\t Bandwidth constraint CT%u: %.3f Mbps", 660 printf("\n\t\tLSP Encoding: %s\n\t\tMax LSP Bandwidth:", [all...] |
/frameworks/base/docs/html/training/efficient-downloads/ |
efficient-network-access.jd | 78 <p>By front loading your transfers, you reduce the number of radio activations required to download the data. As a result you not only conserve battery life, but also improve the latency, lower the required bandwidth, and reduce download times.</p> 82 <p>However, used too aggressively, prefetching introduces the risk of increasing battery drain and bandwidth use—as well as download quota—by downloading data that isn't used. It's also important to ensure that prefetching doesn't delay application startup while the app waits for the prefetch to complete. In practical terms that might mean processing data progressively, or initiating consecutive transfers prioritized such that the data required for application startup is downloaded and processed first.</p> 96 <p>You could choose to prefetch an entire album, however should the user stop listening after the first song, you've wasted a significant amount of bandwidth and battery life.</p> 102 <p>Many news apps attempt to reduce bandwidth by downloading headlines only after a category has been selected, full articles only when the user wants to read them, and thumbnails just as they scroll into view.</p> 108 <p>Another alternative is to prefetch every headline, thumbnail, article text, and possibly even full article pictures—typically in the background on a predetermined schedule. This approach risks spending significant bandwidth and battery life downloading content that's never used, so it should be implemented with caution.</p> 126 <p>Take a news application that uses the prefetching routine described above. The news reader collects analytics information to understand the reading patterns of its users and to rank the most popular stories. To keep the news fresh, it checks for updates every hour. To conserve bandwidth, rather than download full photos for each article, it prefetches only thumbnails and downloads the full photos when they are selected.</p>
|
/frameworks/base/voip/java/android/net/sip/ |
SimpleSessionDescription.java | 26 * Therefore, it only handles connection addresses ("c="), bandwidth limits, 184 * Returns the types of the bandwidth limits. 191 * Returns the bandwidth limit of the given type or {@code -1} if it is not 460 * Returns the types of the bandwidth limits. 467 * Returns the bandwidth limit of the given type or {@code -1} if it is
|
/external/libppp/src/ |
bundle.c | 273 * If it's the first NCP, calculate our bandwidth 816 bundle.bandwidth = 0; 1036 prompt_Printf(arg->prompt, " bandwidth %d, %llu bps (%llu bytes/sec)", 1037 dl->mp.bandwidth ? dl->mp.bandwidth : 1069 arg->bundle->iface->name, arg->bundle->bandwidth); [all...] |
/external/oprofile/events/x86-64/hammer/ |
events | 123 event:0xf6 counters:0,1,2,3 um:ht minimum:500 name:HYPERTRANSPORT_LINK0_BANDWIDTH : HyperTransport(tm) link 0 transmit bandwidth 124 event:0xf7 counters:0,1,2,3 um:ht minimum:500 name:HYPERTRANSPORT_LINK1_BANDWIDTH : HyperTransport(tm) link 1 transmit bandwidth 125 event:0xf8 counters:0,1,2,3 um:ht minimum:500 name:HYPERTRANSPORT_LINK2_BANDWIDTH : HyperTransport(tm) link 2 transmit bandwidth
|
/external/bluetooth/bluedroid/bta/ag/ |
bta_ag_sco.c | 76 BTM_64KBITS_RATE, /* TX Bandwidth (64 kbits/sec) */ 77 BTM_64KBITS_RATE, /* RX Bandwidth (64 kbits/sec) */ 92 BTM_64KBITS_RATE, /* TX Bandwidth (64 kbits/sec), 8000 */ 93 BTM_64KBITS_RATE, /* RX Bandwidth (64 kbits/sec), 8000 */ 106 BTM_64KBITS_RATE, /* TX Bandwidth (64 kbits/sec) */ 107 BTM_64KBITS_RATE, /* RX Bandwidth (64 kbits/sec) */ [all...] |
/docs/source.android.com/src/source/ |
downloading.md | 122 When using several clients, especially in situations where bandwidth is scarce, 130 13GB of network bandwidth and a similar amount of disk space. Notice the
|
/external/apache-http/src/org/apache/http/params/ |
HttpConnectionParams.java | 102 * tries to conserve bandwidth by minimizing the number of segments that are 105 * Data will be sent earlier, at the cost of an increase in bandwidth consumption.
|
/frameworks/av/media/libstagefright/httplive/ |
M3UParser.cpp | 356 if (!strcasecmp("bandwidth", key.c_str())) { 369 (*meta)->setInt32("bandwidth", x);
|
/system/netd/ |
CommandListener.cpp | 62 // Bandwidth should always be early in input chain, to make sure we [all...] |
/development/tools/emulator/system/libqemu/ |
test_guest_2.c | 238 printf("Bandwidth: %g MB/s\n", (maxCount*bufferSize/(1024.0*1024.0))/(time1 - time0) );
|
/external/aac/ |
NOTICE | 12 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
|