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  /packages/apps/Browser/res/values-in/
strings.xml 278 <string name="pref_data_title" msgid="7255058703417796578">"Pengelolaan bandwidth"</string>
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  /packages/apps/Browser/res/values-tl/
strings.xml 278 <string name="pref_data_title" msgid="7255058703417796578">"Pamamahala sa bandwidth"</string>
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  /sdk/emulator/opengl/
DESIGN 40 custom kernel driver, and provides for _very_ fast bandwidth. All read()
  /external/openssh/
ChangeLog     [all...]
  /external/libppp/src/
command.c     [all...]
  /external/libvpx/examples/includes/geshi/docs/
geshi-doc.txt 290 The <pre> header is the default. If you're familiar with HTML you'll know that whitespace is rendered "as is" by a <pre> element. The advantage for you is that if you use <pre> the whitespace you use will appear pretty much exactly how it is in the source, and what's more GeSHi won't have to add a whole lot of <br />'s and non-breaking spaces (&nbsp;) to your code to indent it. This saves you source code (and your valuable visitors waiting time and your bandwidth).
495 This method is great if you don't mind the source always being highlighted the same (in particular, if you're making a plugin for a forum/wiki/other system, using an external stylesheet is a good idea!). It saves a small amount of code and your bandwidth, and it's relatively easy to just change the stylesheet should you need to. However, using this will render the methods that change the styles of the code useless, because of course the stylesheet is no longer being dynamically generated. You can still disable highlighting of certain lexics dynamically, however.
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  /external/aac/libAACdec/include/
aacdecoder_lib.h 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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  /external/aac/libAACdec/src/
aacdecoder.cpp 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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conceal.cpp 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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rvlcconceal.cpp 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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  /external/aac/libAACenc/src/
aacenc_tns.cpp 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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metadata_compressor.cpp 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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sf_estim.cpp 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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  /external/aac/libPCMutils/src/
pcmutils_lib.cpp 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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  /external/aac/libSBRdec/src/
env_extr.cpp 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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sbrdecoder.cpp 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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  /external/aac/libSBRenc/src/
mh_det.cpp 14 audio codecs. AAC-ELD is considered the best-performing full-bandwidth communications codec by
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  /external/chromium/net/url_request/
url_request_http_job.cc 264 // before we even download it (so that we don't waste memory or bandwidth).
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  /external/libogg/doc/
rfc3533.txt 147 bitstream bandwidth for packet boundary marking, high-level
  /external/libvpx/vp8/encoder/
onyx_if.c     [all...]
  /external/libyuv/files/source/
planar_functions.cc 391 // Useful for bandwidth constrained transports like USB 1.0 and 2.0 and for
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  /external/qemu/hw/
bt-l2cap.c 589 /* Any Peak bandwidth value is correct to return as-is */
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usb-ohci.c 22 * o Allocate bandwidth in frames properly
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  /external/quake/quake/src/WinQuake/
common.cpp 89 The "cache directory" is only used during development to save network bandwidth, especially over ISDN / T1 lines. If there is a cache directory
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  /external/webkit/Source/WebCore/inspector/front-end/
inspector.js 467 ResourceNotCompressed: {id: 0, message: WebInspector.UIString("You could save bandwidth by having your web server compress this transfer with gzip or zlib.")}
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